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Innovative Approaches for Learning and Knowledge Sharing : First European Conference on Technology Enhanced Learning, EC-TEL 2006, Crete, Greece, October 1-4, 2006, Proceedings / edited by Wolfgang Nejdl, Klaus Tochtermann.

SpringerLink Books Lecture Notes In Computer Science (LNCS) (1997-2024) Available online

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Format:
Book
Contributor:
Nejdl, W. (Wolfgang), 1960- editor.
Tochtermann, K. (Klaus), editor.
SpringerLink (Online service)
Series:
Computer Science (Springer-11645)
LNCS sublibrary. Information systems and applications, incl. Internet/Web, and HCI ; SL 3, 4227.
Information Systems and Applications, incl. Internet/Web, and HCI ; 4227
Language:
English
Subjects (All):
Education--Data processing.
Education.
Multimedia systems.
User interfaces (Computer systems).
Artificial intelligence.
Application software.
Computers and Education.
Multimedia Information Systems.
User Interfaces and Human Computer Interaction.
Artificial Intelligence.
Information Systems Applications (incl. Internet).
Local Subjects:
Computers and Education.
Multimedia Information Systems.
User Interfaces and Human Computer Interaction.
Artificial Intelligence.
Information Systems Applications (incl. Internet).
Physical Description:
1 online resource (XVIII, 726 pages).
Edition:
First edition 2006.
Contained In:
Springer eBooks
Place of Publication:
Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2006.
System Details:
text file PDF
Contents:
Keynotes
From Clicks to Touches: Enabling Face-to-Face Shared Interface
Innovating eLearning and Mobile Learning Technologies for Europe's Future Educational Challenges, Theory and Case Studies
Full Papers
Considering Human Memory Aspects for Adaptation and Its Realization in AHA!
Creating and Delivering Adaptive Courses with AHA!
Awareness and Collaboration in the iHelp Courses Content Management System
Interoperability for Peer-to-Peer Networks: Opening P2P to the Rest of the World
Promoting Teachers' Collaborative Re-use of Educational Materials
A Formal Model of Learning Object Metadata
Automatic and Manual Annotation Using Flexible Schemas for Adaptation on the Semantic Desktop
eMapps.com: Games and Mobile Technology in Learning
Bayesian Student Models Based on Item to Item Knowledge Structures
Towards Community-Driven Development of Educational Materials: The Edukalibre Approach
Is There a Way to e-Bologna? Cross-National Collaborative Activities in University Courses
Ontological Support for a Theory-Eclectic Approach to Instructional and Learning Design
Explicit Referencing in Learning Chats: Needs and Acceptance
Integrating Learning Object Repositories Using a Mediator Architecture
Guided and Interactive Factory Tours for Schools
Adult Learners and ICT: An Intervention Study in the UK
Community Aware Content Adaptation for Mobile Technology Enhanced Learning
Pattern-Based Cross Media Social Network Analysis for Technology Enhanced Learning in Europe
User Effect in Evaluating Personalized Information Retrieval Systems
Data and Application Integration in Learning Content Management Systems: A Web Services Approach
Using Virtual Learners' Behaviours to Help the Development of Educational Business Games
A Mechanism to Support Context-Based Adaptation in M-Learning
Production and Deployment of Educational Videogames as Assessable Learning Objects
Two Technology-Enhanced Courses Aimed at Developing Interpersonal Attitudes and Soft Skills in Project Management
Developing Collaborative Virtual Learning Community for the Korean Community Health Practitioners
Simulation as Efficient Support to Learning Business Dynamics
MD2 Method: The Didactic Materials Creation from a Model Based Perspective
DynMap+: A Concept Mapping Approach to Visualize Group Student Models
Knowledge Management in Schools - From Electronic Schoolbag to Social Software
Satellite-Enabled Interactive Education: Scenarios and Systems Architectures
Motivational Effects Within Scientific Experimentation Scenarios
Getting to Know Your Student in Distance Learning Contexts
Short Papers
The L2C Project: Learning to Collaborate Through Advanced SmallWorld Simulations
Integrating Instructional Material and Teaching Experience into a Teachers' Collaborative Learning Environment
A Neural Approach for Modeling the Inference of Awareness in Computer-Supported Collaboration
An Exploratory Study of the Relationship Between Learning Styles and Cognitive Traits
Automatic Semantic Activity Monitoring of Distance Learners Guided by Pedagogical Scenarios
Electronic Portfolios as a Means for Initializing Learner Models for Adaptive Tutorials
New Media for Teaching Applied Cryptography and Network Security
Initiating Technology-Enhanced Learning at a Public-Sector Institution in a Developing Country
Requirements and an Architecture for a Multimedia Content Re-purposing Framework
Developing a Reference Model to Describe the Personal Learning Environment
Semantic Modelling of Learning Objects and Instruction
Context-Aware Workplace Learning Support: Concept, Experiences, and Remaining Challenges
A Context-Model for Supporting Work-Integrated Learning
Posters
Made-to-Measure Learning Materials
The Problem of LD Execution and the Need for an IMS LD Level B Ontology
Taking Teaching Context into Account for Semantic Annotation Patterns
Designing a Constructionistic Framework for T-Learning
Advanced Personalized Learning and Training Applications Through Mobile Technologies and Services
COOPER: Towards a Collaborative Open Environment of Project-Centred Learning
Design of Web-Based Financial Learning Environment
Towards an Effective Instructional Engineering Analysis Method
The LEAD Project: Computer Support for Face-to-Face Collaborative Learning
On-Campus Blended Learning: Using Discussion Forums for Peer Collaboration on Tutorial Assignments
Semantic Positioning as a Means for Visual Knowledge Structuring
Time2Competence: The PROLIX Project
Design Principles and Practices for the Knowledge-Practices Laboratory (KP-Lab) Project
Knowledge Fusion: A New Method to Share and Integrate Distributed Knowledge Sources
Ontologies to Support Learning Design Context
TENCompetence: Lifelong Learning and Competence Development
A Storyboard of the APOSDLE Vision
Blended Learning Technologies in Lifelong Education: Lessons Learned from a Case Study
iCamp - The Educational Web for Higher Education
The Study on Effective Programming Learning Using Wiki Community Systems
Analysing Graphic-Based Electronic Discussions: Evaluation of Students' Activity on Digalo
LeActiveMath
Language Technology for eLearning
An Approach for Online Assessment in the Multinational EU Project: POOL Project Organization OnLine
Extending SCORM to Create Adaptive Courses
The AtGentive Project: Attentive Agents for Collaborative Learners
Meaningful Pedagogy Via Covering the Entire Life Cycle of Adaptive eLearning in Terms of a Pervasive Use of Educational Standards: The aLFanet Experience
A Context-Aware Service Oriented Framework for Finding, Recommending and Inserting Learning Objects
Trialogical E-Learning and Emergent Knowledge Artifacts
ARiSE - Augmented Reality in School Environments
Professional Learning in Europe and Beyond Structures for Sustainable TEL-Research.
Other Format:
Printed edition:
ISBN:
978-3-540-46234-7
9783540462347
Access Restriction:
Restricted for use by site license.

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