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Extreme Programming and Agile Processes in Software Engineering : 4th International Conference, XP 2003, Genova, Italy, May 25-29, 2003, Proceedings / edited by Michele Marchesi, Giancarlo Succi.

LIBRA Q341 .P7 2004
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Format:
Book
Contributor:
Marchesi, Michele, editor.
Succi, Giancarlo, 1964- editor.
SpringerLink (Online service)
Series:
Computer Science (Springer-11645)
Lecture notes in computer science 0302-9743 ; 2675.
Lecture Notes in Computer Science, 0302-9743 ; 2675
Language:
English
Subjects (All):
Software engineering.
Computer programming.
Programming languages (Electronic computers).
Management information systems.
Computer science.
Software Engineering.
Programming Techniques.
Programming Languages, Compilers, Interpreters.
Management of Computing and Information Systems.
Local Subjects:
Software Engineering.
Programming Techniques.
Programming Languages, Compilers, Interpreters.
Management of Computing and Information Systems.
Physical Description:
1 online resource (XVI, 468 pages).
Edition:
First edition 2003.
Contained In:
Springer eBooks
Place of Publication:
Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2003.
System Details:
text file PDF
Summary:
This book contains most of the papers presented at the 4th International C- ference on Extreme Programming and Agile Processes in Software Engineering (XP 2003), held in Genoa, Italy, May 2003. The XP 200n series of conferences were started in 2000 to promote the - change of new ideas, research and applications in the emerging ?eld of agile methodologies for software development. Over the years, the conference has - come the main world forum for all major advances in this important ?eld. Also this year the contributions to Agile Methodologies and Extreme P- gramming were substantial. They demonstrate that the topic is continuing to gain more and more momentum. In spite of some criticism of agile meth- ologies, everyone agrees that they address some unresolved needs of software practitioners. People still do not know how to develop software on time, with the desired features, and within the given budget! This volume is divided into several thematic sections, easing reader's na- gation through the content. Full papers are presented ?rst, followed by research reports, papers from the Educational Symposium, and papers from the Ph.D. Symposium. The presentations given during three panel sessions held at the conference conclude the book. The section on Managing Agile Processes includes contributions highlighting the sometimes di?cult relationship between agile methodologies and mana- ment, and includes approaches and suggestions that should facilitate the acc- tance of agile methodologies at the di?erent levels of management.
Contents:
Managing Agile Processes
XP after Enron - Can It Survive?
Trailing-Edge Management
Value Based Management and Agile Methods
Lean Management - A Metaphor for Extreme Programming?
Methodology Issues
Metaphor Design Spaces
An Experiment Working with RUP and XP
Bridging Cognitive and Social Chasms in Software Development Using Extreme Programming
A System Dynamics Simulation Model to Find the Effects of XP on Cost of Change Curve
Extending Agile Methodologies and XP
Real-Time Extreme Programming
Software Development under Stringent Hardware Constraints: Do Agile Methods Have a Chance?
Maturing XP through the CMM
Formal Extreme (and Extremely Formal) Programming
Methods and Tools
Agile Development Using Naked Objects
XPSwiki: An Agile Tool Supporting the Planning Game
CruiseControl.NET: Continuous Integration for .NET
Tool Support for Complex Refactoring to Design Patterns
Teaching and Introducing Agile Methodologies
Experiences in Learning XP Practices: A Qualitative Study
Swimming around the Waterfall: Introducing and Using Agile Development in a Data Centric, Traditional Software Engineering Company
Cross-Continent Development Using Scrum and XP
Coaching Coaches
Testing
Where Do Unit Tests Come from?
Three Patterns in Java Unit Testing
XP with Acceptance-Test Driven Development: A Rewrite Project for a Resource Optimization System
A Customer Test Generator for Web-Based Systems
A Framework for Testing at the Edge - An Experience Report
Pair Programming
An Empirical Analysis on the Discontinuous Use of Pair Programming
Pair-Programming Effect on Developers Productivity
When Does a Pair Outperform Two Individuals?
Other XP Practices
Being Jane Malkovich: A Look Into the World of an XP Customer
Using Actual Time: Learning How to Estimate
Coaching a Customer Team
Extreme Design by Contract
Inline Method Considered Helpful: An Approach to Interface Evolution
Experience Reports
Practical Experiences of Agility in the Telecom Industry
XP-Call in the Social Workers
Embracing Change: An XP Experience Report
Extreme Makeover: Bending the Rules to Reduce Risk Rewriting Complex Systems
Research Reports: Methods and Tools
Component-Oriented Agile Software Development
Unit Testing beyond a Bar in Green and Red
Developing Testable Web-Applications with Bugkilla
Extreme Programming: A More Musical Approach to Software Development?
Automated Extract Component Refactoring
Successful Automation of GUI Driven Acceptance Testing
Extreme Terseness: Some Languages Are More Agile than Others
EnterpriseXP: Can the Combination of XP and DSDM Improve the Appeal of XP to the Business Community?
Using Function Points in XP - Considerations
Refactoring with Aspects
Research Reports: Experience Reports
Extreme Programming at Work
Combining Agile Practices with UML and EJB: A Case Study in Agile Development
Practice Makes Perfect
A Designing Practice and Two Coding Practices for Extreme Programming (XP)
Practical Aspects of XP Practices
Scaling Extreme Programming in a Market Driven Development Context
Building Standard ERP Software Packages Using Self-developed Agile Methodologies
Convincing the Inconvincable
Comparing Extreme Programming to Traditional Development for Student Projects: A Case Study
XP: Good for Anything Other than Software Development?
Extreme Educational Symposium
Using Instructor Written Acceptance Tests Using the Fit Framework
Teaching Team Work: An Extreme Week for First-Year Programmers
Design-led and Design-less: One Experiment and Two Approaches
Agile Teaching of an Agile Software Process
Five Challenges in Teaching XP
Challenges in Teaching Test Driven Development
Filleting XP for Educational Purposes
Using XP with Children for Learning Mathematics
Using Metaphors in eXtreme Programming Projects
Ph.D. Symposium
Doctoral Symposium at XP 2003
Collaboration on Software Tasks
Unit Testing Using Design by Contract and Equivalence Partitions
Exploring the XP Customer Role
Extending Testability for Automated Refactoring
Software Configuration Management for Test-Driven Development
A Study on Introducing XP to a Software Development Company
Teaching eXtreme Programming in a Project-Based Capstone Course
Mitigating Risks in Mobile System Development
Extreme Advertised Bidding
Software Effort Estimation: Planning XP Guidelines Compared to Research on Traditional Software Development
Collecting Data in Web Service Development
Measuring the Effectiveness of Agile Methodologies Using Data Mining, Knowledge Discovery and Information Visualization
Evaluation of New Software Engineering Methodologies
Evaluation of Product Metrics Applied to Agile Methodologies
Panels
Coaching for Agile and Xtreme Practices A Fishbowl with Piranhas
XP Practices versus Values?
Test Driven Development (TDD).
Other Format:
Printed edition:
ISBN:
978-3-540-44870-9
9783540448709
Access Restriction:
Restricted for use by site license.

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