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Human-Computer Interaction - INTERACT 2007 : 11th IFIP TC 13 International Conference, Rio de Janeiro, Brazil, September 10-14, 2007, Proceedings, Part I / edited by Cecília Baranauskas, Philippe Palanque, Julio Abascal, Simone D. Junqueira Barbosa.

SpringerLink Books Lecture Notes In Computer Science (LNCS) (1997-2024) Available online

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Format:
Book
Contributor:
Baranauskas, Cécilia, editor.
Palanque, Philippe, 1966- editor.
Abascal, Julio, editor.
Junqueira Barbosa, Simone D., editor.
SpringerLink (Online service)
Series:
Computer Science (Springer-11645)
LNCS sublibrary. Information systems and applications, incl. Internet/Web, and HCI ; SL 3, 4662.
Information Systems and Applications, incl. Internet/Web, and HCI ; 4662
Language:
English
Subjects (All):
User interfaces (Computer systems).
Application software.
Artificial intelligence.
Education--Data processing.
Education.
Computers and civilization.
Software engineering.
User Interfaces and Human Computer Interaction.
Information Systems Applications (incl. Internet).
Artificial Intelligence.
Computers and Education.
Computers and Society.
Software Engineering.
Local Subjects:
User Interfaces and Human Computer Interaction.
Information Systems Applications (incl. Internet).
Artificial Intelligence.
Computers and Education.
Computers and Society.
Software Engineering.
Physical Description:
1 online resource (XXIV, 635 pages).
Edition:
First edition 2007.
Contained In:
Springer eBooks
Place of Publication:
Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2007.
System Details:
text file PDF
Contents:
One: Keynote Speakers
Human Values for Shaping the Made World
Getting Your Message Across to Your Users
Perspectives on Social Computing
Two: Long and Short Papers
Face-to-Face Sociability Signs Made Explicit in CMC
Exploring Temporal Communication Through Social Networks
Identifying Potential Social Impact of Collaborative Systems at Design Time
Group Efficacy in Asynchronous vs. Multi-synchronous Virtual Teams: An Empirical Study
Mutual Awareness in Collocated and Distant Collaborative Tasks Using Shared Interfaces
A Proxy-Based Infrastructure for Web Application Sharing and Remote Collaboration on Web Pages
Investigating User Attention and Interest in Websites
FaericWorld: Browsing Multimedia Events Through Static Documents and Links
Degree-of-Interest Visualization for Ontology Exploration
S3: Storable, Shareable Search
Trainable Sketch Recognizer for Graphical User Interface Design
UI Prototyping for Multiple Devices Through Specifying Interaction Design
Multi-fidelity Prototyping of User Interfaces
User-Centered Design and Business Process Modeling: Cross Road in Rapid Prototyping Tools
Ubiquitous Substitution
Meta-design: Expanding Boundaries and Redistributing Control in Design
Improving Users' Comprehension of Changes with Animation and Sound: An Empirical Assessment
Designing a Free Style, Indirect, and Interactive Storytelling Application for People with Aphasia
Supporting the Planning and Organization of Multiple Activities in the Workplace
Creators, Composers and Consumers: Experiences of Designing a Digital Library
A Common Sense-Based On-Line Assistant for Training Employees
Proactive Assistive Technology: An Empirical Study
Use and Implications of a Shared, Forecasting Calendar
Utilizing Sound Effects in Mobile User Interface Design
Multimodal PDA Interfaces to Assist Drivers in Monitoring Their Vehicles
The Adaptive Hybrid Cursor: A Pressure-Based Target Selection Technique for Pen-Based User Interfaces
ThumbSpace: Generalized One-Handed Input for Touchscreen-Based Mobile Devices
Optimizing on Mobile Usage Cost for the Lower Income Group: Insights and Recommendations
Button Keyboard: A Very Small Keyboard with Universal Usability for Wearable Computing
Electronic Communication: Themes from a Case Study of the Deaf Community
Accessibility and Interactive TV: Design Recommendations for the Brazilian Scenario
Guidelines for Designing Mobility and Orientation Software for Blind Children
SymAB: Symbol-Based Address Book for the Semi-literate Mobile User
Accessibility of Assistive Software Installation Interfaces
Model-Driven Adaptation for Plastic User Interfaces
The Beautification Process in Model-Driven Engineering of User Interfaces
Consistency Priorities for Multi-device Design
A Flexible Presentation Tool for Diverse Multi-display Environments
A Pressure-Sensing Mouse Button for Multilevel Click and Drag
DeskJockey: Exploiting Passive Surfaces to Display Peripheral Information
Drag-and-Guess: Drag-and-Drop with Prediction
Wave Menus: Improving the Novice Mode of Hierarchical Marking Menus
Nearly-Integral Manipulation of Rotary Widgets
CATKey: Customizable and Adaptable Touchscreen Keyboard with Bubble Cursor-Like Visual Feedback
A Conceptual Framework for the Design and Evaluation of Affective Usability in Educational Geosimulation Systems
TEMo-Chine: Tangible Emotion Machine
Characterizing the Diversity in Users' Perceptions
Stay on the Ball! An Interaction Pattern Approach to the Engineering of Motivation
Motivational Needs-Driven Mobile Phone Design
Mobile Application for Increasing Contextual and Emotional Work Group Awareness
Employing Dynamic Transparency for 3D Occlusion Management: Design Issues and Evaluation
Towards Applicable 3D User Interfaces for Everyday Working Environments
Dwell-Based Pointing in Applications of Human Computer Interaction
A Miniature, One-Handed 3D Motion Controller
Use Case Evaluation (UCE): A Method for Early Usability Evaluation in Software Development
Evaluating Reduced-Functionality Interfaces According to Feature Findability and Awareness
Playful Probing: Making Probing More Fun
Do I Do What I Say?: Observed Versus Stated Privacy Preferences
In and Out of the Hospital: The Hidden Interface of High Fidelity Research Via RFID
Exploring Multiple Usability Perspectives.
Other Format:
Printed edition:
ISBN:
978-3-540-74796-3
9783540747963
Access Restriction:
Restricted for use by site license.

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