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RoboCup 2004: Robot Soccer World Cup VIII / edited by Daniele Nardi, Martin Riedmiller, Claude Sammut, José Santos-Victor.

SpringerLink Books Lecture Notes In Computer Science (LNCS) (1997-2024) Available online

View online
Format:
Book
Contributor:
Nardi, Daniele, 1958- editor.
Riedmiller, Martin, editor.
Sammut, Claude, 1956- editor.
Santos-Victor, José, editor.
SpringerLink (Online service)
Series:
Computer Science (Springer-11645)
Lecture notes in computer science. Lecture notes in artificial intelligence ; 3276.
Lecture Notes in Artificial Intelligence ; 3276
Language:
English
Subjects (All):
Artificial intelligence.
Computer networks.
Software engineering.
User interfaces (Computer systems).
Optical data processing.
Automatic control.
Robotics.
Mechatronics.
Artificial Intelligence.
Computer Communication Networks.
Software Engineering.
User Interfaces and Human Computer Interaction.
Image Processing and Computer Vision.
Control, Robotics, Mechatronics.
Local Subjects:
Artificial Intelligence.
Computer Communication Networks.
Software Engineering.
User Interfaces and Human Computer Interaction.
Image Processing and Computer Vision.
Control, Robotics, Mechatronics.
Physical Description:
1 online resource (XVIII, 678 pages).
Edition:
First edition 2005.
Contained In:
Springer eBooks
Place of Publication:
Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2005.
System Details:
text file PDF
Summary:
ThesearetheproceedingsoftheRoboCup2004Symposium,heldattheInstituto Superior T ́ ecnico, in Lisbon, Portugal in conjunction with the RoboCup c- petition. The papers presented here document the many innovations in robotics that result from RoboCup. A problem in any branch of science or engineering is how to devise tests that can provide objective comparisons between alt- native methods. In recent years, competitive engineering challenges have been established to motivate researchers to tackle di?cult problems while providing a framework for the comparison of results. RoboCup was one of the ?rst such competitions and has been a model for the organization of challenges foll- ing sound scienti?c principles. In addition to the competition, the associated symposium provides a forum for researchers to present refereed papers. But, for RoboCup, the symposium has the greater goal of encouraging the exchange of ideas between teams so that the competition, as a whole, progresses from year to year and strengthens its contribution to robotics. One hundred and eighteen papers were submitted to the Symposium. Each paper was reviewed by at least two international referees; 30 papers were - cepted for presentation at the Symposium as full papers and a further 38 were accepted for poster presentation. The quality of the Symposium could not be maintained without the support of the authors and the generous assistance of the referees.
Contents:
RoboCup 2004 Overview
RoboCup 2004 Overview
Award Winner Papers
Map-Based Multiple Model Tracking of a Moving Object
UCHILSIM: A Dynamically and Visually Realistic Simulator for the RoboCup Four Legged League
Full Papers
CommLang: Communication for Coachable Agents
Turning Segways into Robust Human-Scale Dynamically Balanced Soccer Robots
A Constructive Feature Detection Approach for Robotic Vision
Illumination Insensitive Robot Self-Localization Using Panoramic Eigenspaces
A New Omnidirectional Vision Sensor for Monte-Carlo Localization
Fuzzy Self-Localization Using Natural Features in the Four-Legged League
A Behavior Architecture for Autonomous Mobile Robots Based on Potential Fields
An Egocentric Qualitative Spatial Knowledge Representation Based on Ordering Information for Physical Robot Navigation
Sensor-Actuator-Comparison as a Basis for Collision Detection for a Quadruped Robot
Learning to Drive and Simulate Autonomous Mobile Robots
RoboCupJunior - Four Years Later
Evolution of Computer Vision Subsystems in Robot Navigation and Image Classification Tasks
Towards Illumination Invariance in the Legged League
Using Layered Color Precision for a Self-Calibrating Vision System
Getting the Most from Your Color Camera in a Color-Coded World
Combining Exploration and Ad-Hoc Networking in RoboCup Rescue
Robust Multi-robot Object Localization Using Fuzzy Logic
Visual Robot Detection in RoboCup Using Neural Networks
Extensions to Object Recognition in the Four-Legged League
Predicting Opponent Actions by Observation
A Model-Based Approach to Robot Joint Control
Evolutionary Gait-Optimization Using a Fitness Function Based on Proprioception
Optic Flow Based Skill Learning for a Humanoid to Trap, Approach to, and Pass a Ball
Learning to Kick the Ball Using Back to Reality
Cerebellar Augmented Joint Control for a Humanoid Robot
Dynamically Stable Walking and Kicking Gait Planning for Humanoid Soccer Robots
An Algorithm That Recognizes and Reproduces Distinct Types of Humanoid Motion Based on Periodically-Constrained Nonlinear PCA
Three-Dimensional Smooth Trajectory Planning Using Realistic Simulation
Plug and Play: Fast Automatic Geometry and Color Calibration for Cameras Tracking Robots
Real-Time Adaptive Colour Segmentation for the RoboCup Middle Size League
Visual Tracking and Localization of a Small Domestic Robot
A Vision Based System for Goal-Directed Obstacle Avoidance
Object Tracking Using Multiple Neuromorphic Vision Sensors
Interpolation Methods for Global Vision Systems
A Method of Pseudo Stereo Vision from Images of Cameras Shutter Timing Adjusted
Automatic Distance Measurement and Material Characterization with Infrared Sensors
Posters
A Novel Search Strategy for Autonomous Search and Rescue Robots
World Modeling in Disaster Environments with Constructive Self-Organizing Maps for Autonomous Search and Rescue Robots
Approaching Urban Disaster Reality: The ResQ Firesimulator
Stochastic Map Merging in Rescue Environments
Orpheus - Universal Reconnaissance Teleoperated Robot
Navigation Controllability of a Mobile Robot Population
Sharing Belief in Teams of Heterogeneous Robots
Formulation and Implementation of Relational Behaviours for Multi-robot Cooperative Systems
Cooperative Planning and Plan Execution in Partially Observable Dynamic Domains
Exploring Auction Mechanisms for Role Assignment in Teams of Autonomous Robots
A Descriptive Language for Flexible and Robust Object Recognition
Modular Learning System and Scheduling for Behavior Acquisition in Multi-agent Environment
Realtime Object Recognition Using Decision Tree Learning
Optimizing Precision of Self-Localization in the Simulated Robotics Soccer
Path Optimisation Considering Dynamic Constraints
Analysis by Synthesis, a Novel Method in Mobile Robot Self-Localization
Robots from Nowhere
Design and Implementation of Live Commentary System in Soccer Simulation Environment
Towards a League-Independent Qualitative Soccer Theory for RoboCup
Motion Detection and Tracking for an AIBO Robot Using Camera Motion Compensation and Kalman Filtering
The Use of Gyroscope Feedback in the Control of the Walking Gaits for a Small Humanoid Robot
The UT Austin Villa 2003 Champion Simulator Coach: A Machine Learning Approach
ITAS and the Reverse RoboCup Challenge
SPQR-RDK: A Modular Framework for Programming Mobile Robots
Mobile Autonomous Robots Play Soccer - An Intercultural Comparison of Different Approaches Due to Different Prerequisites
From Games to Applications: Component Reuse in Rescue Robots.
Other Format:
Printed edition:
ISBN:
978-3-540-32256-6
9783540322566
Access Restriction:
Restricted for use by site license.

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