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Ambient Intelligence : Second European Symposium, EUSAI 2004, Eindhoven, The Netherlands, November 8-11, 2004, Proceedings / edited by Panos Markopoulos, Berry Eggen, Emile Aarts, James L. Crowley.

LIBRA Q341 .P7 2004
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Format:
Book
Contributor:
Markopoulos, P. (Panos), editor.
Eggen, Berry, editor.
Aarts, E. H. L. (Emile Hubertus Leonardus), 1955- editor.
Crowley, J. L. (James L.), 1953- editor.
SpringerLink (Online service)
Series:
Computer Science (Springer-11645)
Lecture notes in computer science 0302-9743 ; 3295.
Lecture Notes in Computer Science, 0302-9743 ; 3295
Language:
English
Subjects (All):
User interfaces (Computer systems).
Application software.
Artificial intelligence.
Computer networks.
Computers and civilization.
Software engineering.
User Interfaces and Human Computer Interaction.
Information Systems Applications (incl. Internet).
Artificial Intelligence.
Computer Communication Networks.
Computers and Society.
Software Engineering.
Local Subjects:
User Interfaces and Human Computer Interaction.
Information Systems Applications (incl. Internet).
Artificial Intelligence.
Computer Communication Networks.
Computers and Society.
Software Engineering.
Physical Description:
1 online resource (XIII, 389 pages).
Edition:
First edition 2004.
Contained In:
Springer eBooks
Place of Publication:
Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2004.
System Details:
text file PDF
Summary:
This volume of the LNCS is the formal proceedings of the 2nd European Symposium on Ambient Intelligence, EUSAI 2004. This event was held on November 8-10, 2004 at the Eindhoven University of Technology, in Eindhoven, the Netherlands. EUSAI 2004 followed a successful first event in 2003, organized by Philips Research. This turned out to be a timely initiative that created a forum for bringing together European researchers, working on different disciplines all contributing towards the human-centric technological vision of ambient intelligence. Compared to conferences working on similar and overlapping fields, the first EUSAI was characterized by a strong industrial focus reflected in the program committee and the content of the program. As program chairs of EUSAI 2004 we tried to preserve the character for this event and its combined focus on the four major thematic areas: ubiquitous computing, context awareness, intelligence, and natural interaction. Further, we tried to make EUSAI 2004 grow into a full-fledged double-track conference, with surrounding events like tutorials and specialized workshops, a poster and demonstration exhibition and a student design competition. The conference program included three invited keynotes, Ted Selker from MIT, Tom Rodden from the University of Nottingham and Tom Erickson from IBM.
Contents:
Ubiquitous Computing: Software Architectures, Communication, and Distribution
Super-distributed RFID Tag Infrastructures
Using Ontologies to Address Key Issues in Ubiquitous Computing Systems
Performance Evaluation of Personal Agent Migration Policies in an Ambient Use Case Scenario
QoS Provision Using Dual RF Modules in Wireless LAN
Using Cooperative Artefacts as Basis for Activity Recognition
Privacy Protection in Memory-Based Collaborative Filtering
Context-Aware, Ontology-Based Service Discovery
Context-Based Service Access for Train Travelers
System for Monitoring and Coaching of Sportsmen
From Imagination to Experience: The Role of Feasibility Studies in Gathering Requirements for Ambient Intelligent Products
Context Sensing and Machine Perception
Using Integration Frameworks for Developing Context-Aware Applications
A Generic Topology for Ambient Intelligence
A Distributed Location Sensing Platform for Dynamic Building Models
Distributed Feature Extraction for Event Identification
Towards an Extensible Context Ontology for Ambient Intelligence
Integrating Handhelds into Environments of Cooperating Smart Everyday Objects
Remote Code Execution on Ubiquitous Mobile Applications
The PLANTS System: Enabling Mixed Societies of Communicating Plants and Artefacts
Multiple User Profile Merging (MUPE): Key Challenges for Environment Awareness
Human Computer Interaction in Ambient Intelligence Environments
Towards a Playful User Interface for Home Entertainment Systems
Shaping the Ambience of Homes with Domestic Hypermedia
Tangible Computing in Everyday Life: Extending Current Frameworks for Tangible User Interfaces with Personal Objects
End-User Configuration of Ambient Intelligence Environments: Feasibility from a User Perspective
VIEWs: Visual Interaction Enriched Windows
Information Capture Devices for Social Environments
Rich Interaction: Issues
From Metaphors to Simulations to Idioms: Supporting the Conceptualisation Process
Algorithms, Ontologies, and Architectures for Learning and Adaptation
CAMELEON-RT: A Software Architecture Reference Model for Distributed, Migratable, and Plastic User Interfaces
A Fair Energy Conserving Routing Algorithm for Wireless Sensor Networks
Distance-Based Access Modifiers Applied to Safety in Home Networks
AmbieSense - A System and Reference Architecture for Personalised Context-Sensitive Information Services for Mobile Users
Realising the Ambient Intelligence Vision Through the Deployment of Mobile, Intentional Agents
Ambient Intelligence Using KGP Agents
Services Platforms for Context-Aware Applications
Modelling Context: An Activity Theory Approach
Confidence Estimation of the State Predictor Method.
Other Format:
Printed edition:
ISBN:
978-3-540-30473-9
9783540304739
Access Restriction:
Restricted for use by site license.

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