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Internet and Network Economics : Second International Workshop, WINE 2006, Patras, Greece, December 15-17, 2006, Proceedings / edited by Paul Spirakis, Marios Mavronicolas, Spyros Kontogiannis.

SpringerLink Books Lecture Notes In Computer Science (LNCS) (1997-2024) Available online

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Format:
Book
Contributor:
Spirakis, Paul, editor.
Mavronicolas, Marios, editor.
Kontogiannis, Spyros, editor.
SpringerLink (Online service)
Series:
Computer Science (Springer-11645)
LNCS sublibrary. Information systems and applications, incl. Internet/Web, and HCI ; SL 3, 4286.
Information Systems and Applications, incl. Internet/Web, and HCI ; 4286
Language:
English
Subjects (All):
Computer science.
Computer networks.
Application software.
Computers and civilization.
Electronic commerce.
Popular Computer Science.
Computer Communication Networks.
Information Systems Applications (incl. Internet).
Computers and Society.
Computer Appl. in Administrative Data Processing.
e-Commerce/e-business.
Local Subjects:
Popular Computer Science.
Computer Communication Networks.
Information Systems Applications (incl. Internet).
Computers and Society.
Computer Appl. in Administrative Data Processing.
e-Commerce/e-business.
Physical Description:
1 online resource (XI, 404 pages).
Edition:
First edition 2006.
Contained In:
Springer eBooks
Place of Publication:
Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2006.
System Details:
text file PDF
Contents:
Recent Developments in Learning and Competition with Finite Automata (Extended Abstract)
Dynamic Mechanism Design
Unconditional Competitive Auctions with Copy and Budget Constraints
Truthful Auctions with Optimal Profit
Mechanisms with Verification for Any Finite Domain
Pure Nash Equilibria in Player-Specific and Weighted Congestion Games
On the Complexity of Pure-Strategy Nash Equilibria in Congestion and Local-Effect Games
Strong and Correlated Strong Equilibria in Monotone Congestion Games
The Equilibrium Existence Problem in Finite Network Congestion Games
First-Passage Percolation on a Width-2 Strip and the Path Cost in a VCG Auction
Optimal Cost-Sharing Mechanisms for Steiner Forest Problems
Mechanisms to Induce Random Choice
Bayesian Optimal No-Deficit Mechanism Design
Succinct Approximation of Trade-Off Curves
Game-Theoretic Aspects of Designing Hyperlink Structures
Competing for Customers in a Social Network: The Quasi-linear Case
Selfish Service Installation in Networks
Games of Connectivity
Assignment Problems in Rental Markets
On Portfolio's Default-Risk-Adjusted Duration and Value: Model and Algorithm Based on Copulas
Price Roll-Backs and Path Auctions: An Approximation Scheme for Computing the Market Equilibrium
New Results on Rationality and Strongly Polynomial Time Solvability in Eisenberg-Gale Markets
Making Economic Theory Operational
Sparse Games Are Hard
Market Equilibria with Hybrid Linear-Leontief Utilities
Polynomial Algorithms for Approximating Nash Equilibria of Bimatrix Games
A Note on Approximate Nash Equilibria
Ranking Sports Teams and the Inverse Equal Paths Problem
Price of Anarchy for Polynomial Wardrop Games
Wardrop Equilibria and Price of Stability for Bottleneck Games with Splittable Traffic
A Worm Propagation Model Based on People's Email Acquaintance Profiles
Mixed Strategies in Combinatorial Agency
The Sound of Silence: Mining Implicit Feedbacks to Compute Reputation
Strongly Polynomial-Time Truthful Mechanisms in One Shot
Secretary Problems with Competing Employers.
Other Format:
Printed edition:
ISBN:
978-3-540-68141-0
9783540681410
Access Restriction:
Restricted for use by site license.

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