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Internet and Network Economics : Second International Workshop, WINE 2006, Patras, Greece, December 15-17, 2006, Proceedings / edited by Paul Spirakis, Marios Mavronicolas, Spyros Kontogiannis.
SpringerLink Books Lecture Notes In Computer Science (LNCS) (1997-2024) Available online
View online- Format:
- Book
- Series:
- Computer Science (Springer-11645)
- LNCS sublibrary. Information systems and applications, incl. Internet/Web, and HCI ; SL 3, 4286.
- Information Systems and Applications, incl. Internet/Web, and HCI ; 4286
- Language:
- English
- Subjects (All):
- Computer science.
- Computer networks.
- Application software.
- Computers and civilization.
- Electronic commerce.
- Popular Computer Science.
- Computer Communication Networks.
- Information Systems Applications (incl. Internet).
- Computers and Society.
- Computer Appl. in Administrative Data Processing.
- e-Commerce/e-business.
- Local Subjects:
- Popular Computer Science.
- Computer Communication Networks.
- Information Systems Applications (incl. Internet).
- Computers and Society.
- Computer Appl. in Administrative Data Processing.
- e-Commerce/e-business.
- Physical Description:
- 1 online resource (XI, 404 pages).
- Edition:
- First edition 2006.
- Contained In:
- Springer eBooks
- Place of Publication:
- Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2006.
- System Details:
- text file PDF
- Contents:
- Recent Developments in Learning and Competition with Finite Automata (Extended Abstract)
- Dynamic Mechanism Design
- Unconditional Competitive Auctions with Copy and Budget Constraints
- Truthful Auctions with Optimal Profit
- Mechanisms with Verification for Any Finite Domain
- Pure Nash Equilibria in Player-Specific and Weighted Congestion Games
- On the Complexity of Pure-Strategy Nash Equilibria in Congestion and Local-Effect Games
- Strong and Correlated Strong Equilibria in Monotone Congestion Games
- The Equilibrium Existence Problem in Finite Network Congestion Games
- First-Passage Percolation on a Width-2 Strip and the Path Cost in a VCG Auction
- Optimal Cost-Sharing Mechanisms for Steiner Forest Problems
- Mechanisms to Induce Random Choice
- Bayesian Optimal No-Deficit Mechanism Design
- Succinct Approximation of Trade-Off Curves
- Game-Theoretic Aspects of Designing Hyperlink Structures
- Competing for Customers in a Social Network: The Quasi-linear Case
- Selfish Service Installation in Networks
- Games of Connectivity
- Assignment Problems in Rental Markets
- On Portfolio's Default-Risk-Adjusted Duration and Value: Model and Algorithm Based on Copulas
- Price Roll-Backs and Path Auctions: An Approximation Scheme for Computing the Market Equilibrium
- New Results on Rationality and Strongly Polynomial Time Solvability in Eisenberg-Gale Markets
- Making Economic Theory Operational
- Sparse Games Are Hard
- Market Equilibria with Hybrid Linear-Leontief Utilities
- Polynomial Algorithms for Approximating Nash Equilibria of Bimatrix Games
- A Note on Approximate Nash Equilibria
- Ranking Sports Teams and the Inverse Equal Paths Problem
- Price of Anarchy for Polynomial Wardrop Games
- Wardrop Equilibria and Price of Stability for Bottleneck Games with Splittable Traffic
- A Worm Propagation Model Based on People's Email Acquaintance Profiles
- Mixed Strategies in Combinatorial Agency
- The Sound of Silence: Mining Implicit Feedbacks to Compute Reputation
- Strongly Polynomial-Time Truthful Mechanisms in One Shot
- Secretary Problems with Competing Employers.
- Other Format:
- Printed edition:
- ISBN:
- 978-3-540-68141-0
- 9783540681410
- Access Restriction:
- Restricted for use by site license.
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