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Computers and Games : 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004. Revised Papers / edited by H. Jaap van den Herik, Yngvi Björnsson, Nathan S. Netanyahu.
SpringerLink Books Lecture Notes In Computer Science (LNCS) (1997-2024) Available online
View online- Format:
- Book
- Series:
- Computer Science (Springer-11645)
- LNCS sublibrary. Theoretical computer science and general issues ; SL 1, 3846.
- Theoretical Computer Science and General Issues ; 3846
- Language:
- English
- Subjects (All):
- Computer science.
- Computer science--Mathematics.
- Numerical analysis.
- Mathematical statistics.
- Artificial intelligence.
- Algorithms.
- Popular Computer Science.
- Discrete Mathematics in Computer Science.
- Numeric Computing.
- Probability and Statistics in Computer Science.
- Artificial Intelligence.
- Algorithm Analysis and Problem Complexity.
- Local Subjects:
- Popular Computer Science.
- Discrete Mathematics in Computer Science.
- Numeric Computing.
- Probability and Statistics in Computer Science.
- Artificial Intelligence.
- Algorithm Analysis and Problem Complexity.
- Physical Description:
- 1 online resource (XIV, 334 pages).
- Edition:
- First edition 2006.
- Contained In:
- Springer eBooks
- Place of Publication:
- Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2006.
- System Details:
- text file PDF
- Contents:
- Efficient Control of Selective Simulations
- Game-Tree Search with Adaptation in Stochastic Imperfect-Information Games
- Rediscovering *-Minimax Search
- *-Minimax Performance in Backgammon
- Associating Shallow and Selective Global Tree Search with Monte Carlo for 9 × 9 Go
- Learning to Estimate Potential Territory in the Game of Go
- An Improved Safety Solver for Computer Go
- Searching for Compound Goals Using Relevancy Zones in the Game of Go
- Rule-Tolerant Verification Algorithms for Completeness of Chinese-Chess Endgame Databases
- An External-Memory Retrograde Analysis Algorithm
- Generating an Opening Book for Amazons
- Building a World-Champion Arimaa Program
- Blockage Detection in Pawn Endings
- Dao: A Benchmark Game
- Incremental Transpositions
- Kayles on the Way to the Stars
- Searching over Metapositions in Kriegspiel
- The Relative History Heuristic
- Locally Informed Global Search for Sums of Combinatorial Games
- Current Challenges in Multi-player Game Search
- Preventing Look-Ahead Cheating with Active Objects
- Strategic Interactions in the TAC 2003 Supply Chain Tournament.
- Other Format:
- Printed edition:
- ISBN:
- 978-3-540-32489-8
- 9783540324898
- Access Restriction:
- Restricted for use by site license.
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