My Account Log in

1 option

Tangible Modeling with Open Source GIS / by Anna Petrasova, Brendan Harmon, Vaclav Petras, Payam Tabrizian, Helena Mitasova.

SpringerLink Books Computer Science (2011-2024) Available online

View online
Format:
Book
Author/Creator:
Petrášová, Anna, author.
Harmon, Brendan, author.
Petras, Vaclav, author.
Tabrizian, Payam, author.
Mitasova, Helena, author.
Contributor:
SpringerLink (Online service)
Series:
Computer Science (Springer-11645)
Language:
English
Subjects (All):
User interfaces (Computer systems).
Geographic information systems.
Optical data processing.
User Interfaces and Human Computer Interaction.
Geographical Information Systems/Cartography.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Local Subjects:
User Interfaces and Human Computer Interaction.
Geographical Information Systems/Cartography.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Physical Description:
1 online resource (XIV, 202 pages) : 118 illustrations, 111 illustrations in color
Edition:
Second edition 2018.
Contained In:
Springer eBooks
Place of Publication:
Cham : Springer International Publishing : Imprint: Springer, 2018.
System Details:
text file PDF
Summary:
This book provides an overview of the latest developments in the fast growing field of tangible user interfaces. It presents a new type of modeling environment where the users interact with geospatial data and simulations using 3D physical landscape model coupled with 3D rendering engine. Multiple users can modify the physical model, while it is being scanned, providing input for geospatial analysis and simulations. The results are then visualized by projecting images or animations back on the physical model while photorealistic renderings of human views are displayed on a computer screen or in a virtual reality headset. New techniques and software which couple the hardware set-up with open source GRASS GIS and Blender rendering engine, make the system instantly applicable to a wide range of applications in geoscience education, landscape design, computer games, stakeholder engagement, and many others. This second edition introduces a new more powerful version of the tangible modeling environment with multiple types of interaction, including polymeric sand molding, placement of markers, and delineation of areas using colored felt patches. Chapters on coupling tangible interaction with 3D rendering engine and immersive virtual environment, and a case study integrating the tools presented throughout this book, demonstrate the second generation of the system - Immersive Tangible Landscape - that enhances the modeling and design process through interactive rendering of modeled landscape. This book explains main components of Immersive Tangible Landscape System, and provides the basic workflows for running the applications. The fundamentals of the system are followed by series of example applications in geomorphometry, hydrology, coastal and fluvial flooding, fire spread, landscape and park design, solar energy, trail planning, and others. Graduate and undergraduate students and educators in geospatial science, earth science, landscape architecture, computer graphics and games, natural resources and many others disciplines, will find this book useful as a reference or secondary textbook. Researchers who want to build and further develop the system will most likely be the core audience, but also anybody interested in geospatial modeling applications (hazard risk management, hydrology, solar energy, coastal and fluvial flooding, fire spread, landscape and park design) will want to purchase this book. .
Contents:
Introduction
System Configuration
Building physical 3D models
Basic landscape analysis
Surface water flow and soil erosion modeling
Viewshed analysis
Trail planning
Solar radiation dynamics
Wildfire spread simulation
Coastal modeling. .
Other Format:
Printed edition:
ISBN:
978-3-319-89303-7
9783319893037
9783319893020
9783319893044
9783030077358
Access Restriction:
Restricted for use by site license.

The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.

My Account

Shelf Request an item Bookmarks Fines and fees Settings

Guides

Using the Library Catalog Using Articles+ Library Account