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Information Systems and Management in Media and Entertainment Industries / edited by Artur Lugmayr, Emilija Stojmenova, Katarina Stanoevska, Robert Wellington.

SpringerLink Books Computer Science (2011-2024) Available online

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Format:
Book
Contributor:
Lugmayr, Artur, editor.
Stojmenova, Emilija, editor.
Stanoevska-Slabeva, Katarina, editor.
Wellington, Robert, editor.
SpringerLink (Online service)
Series:
Computer Science (Springer-11645)
International series on computer entertainment and media technology 2364-947X
International Series on Computer Entertainment and Media Technology, 2364-947X
Language:
English
Subjects (All):
Computers.
Information technology.
Business--Data processing.
Business.
Information Systems and Communication Service.
IT in Business.
Local Subjects:
Information Systems and Communication Service.
IT in Business.
Physical Description:
1 online resource (IX, 339 pages) : 58 illustrations.
Edition:
First edition 2016.
Contained In:
Springer eBooks
Place of Publication:
Cham : Springer International Publishing : Imprint: Springer, 2016.
System Details:
text file PDF
Summary:
This book defines an agenda for research in information management and systems for media and entertainment industries. It highlights their particular needs in production, distribution, and consumption. Chapters are written by practitioners and researchers from around the world, who examine business information management and systems in the larger context of media and entertainment industries. Human, management, technological, and content creation aspects are covered in order to provide a unique viewpoint. With great interdisciplinary scope, the book provides a roadmap of research challenges and a structured approach for future development across areas such as social media, eCommerce, and eBusiness. Chapters address the tremendous challenges in organization, leadership, customer behavior, and technology that face the entertainment and media industries every day, including the transformation of the analog media world into its digital counterpart. Professionals or researchers involved with IT systems management, information policies, technology development or content creation will find this book an essential resource. It is also a valuable tool for academics or advanced-level students studying digital media or information systems.
Contents:
An ARTISAN perspective for software development, commercialization and artistic cocreation: a case study
Multi-Screen Viewing and Contents: Understanding Connected TV
Information and Communication Technology for Government by Design: the New Digital Media, Actors, Creative Influences, and Fields of Play
The Strategic Role of Communication Standards for Media Companies
"Own-it": Management Intellectual Property Processes via the Activity Table in Creative Industries
Creative Co-production: The Adaption of Open Innovation Model in Creative Industries
Marshall McLuhan, affordance, mapping, and human computer interaction in interactive media
Towards a personalized and context-dependent user experience in multimedia and information systems
Using Social Media as a mechanism to consolidate the organizational memory: insights from the Attention Based View of the Film Theory
System analysis and design: Literature Review and model example
Digital production pipeline for virtual cultural heritage applications using interactive storytelling
Automated Augmented Reality Content Creation for Print Media
Issues of e-collaboration and knowledge management in media industries
Model-Drive Design of eMedia: Virtual Technology Transfer Office
The Impact of Fluid Publishing on Media Information Management: A survey of the latest journalistic trends as data-driven journalism, journalism as process and metrics-driven journalism
Determining the benefit of interactive videos in the health sector: validating a custom measurement instrument.
Other Format:
Printed edition:
ISBN:
978-3-319-49407-4
9783319494074
Access Restriction:
Restricted for use by site license.

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