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Smart Objects and Technologies for Social Good : Second International Conference, GOODTECHS 2016, Venice, Italy, November 30 - December 1, 2016, Proceedings / edited by Ombretta Gaggi, Pietro Manzoni, Claudio Palazzi, Armir Bujari, Johann M. Marquez-Barja.

SpringerLink Books Computer Science (2011-2024) Available online

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Format:
Book
Contributor:
Gaggi, Ombretta, editor.
Manzoni, Pietro, editor.
Palazzi, Claudio, editor.
Bujari, Armir, editor.
Marquez-Barja, Johann M., editor.
SpringerLink (Online service)
Series:
Computer Science (Springer-11645)
Lecture notes of the Institute for Computer Sciences, Social Informatics, and Telecommunications Engineering 1867-8211 ; 195.
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, 1867-8211 ; 195
Language:
English
Subjects (All):
Application software.
Computer networks.
Computers, Special purpose.
User interfaces (Computer systems).
Optical data processing.
Computer Applications.
Computer Communication Networks.
Special Purpose and Application-Based Systems.
User Interfaces and Human Computer Interaction.
Information Systems Applications (incl. Internet).
Image Processing and Computer Vision.
Local Subjects:
Computer Applications.
Computer Communication Networks.
Special Purpose and Application-Based Systems.
User Interfaces and Human Computer Interaction.
Information Systems Applications (incl. Internet).
Image Processing and Computer Vision.
Physical Description:
1 online resource (XVI, 368 pages) : 149 illustrations.
Edition:
First edition 2017.
Contained In:
Springer eBooks
Place of Publication:
Cham : Springer International Publishing : Imprint: Springer, 2017.
System Details:
text file PDF
Summary:
This book constitutes the proceedings of the Second EAI international Conference on Smart Objects and Technologies for Social Good, GOODTECHS 2016, held in Venice, Italy, November 30 - December 1, 2016. The 38 revised full papers were carefully reviewed and selected from 73 submissions. The papers reflect the design, implementation, deployment, operation and evaluation of smart objects and technologies for social good. A social good can be understood as a service that benefits a large number of people in a most possible way. Some classic examples are healthcare, safety, environment, democracy, and human rights, or even art, entertainment, and communication.
Contents:
Indoor Activity Monitoring for Mutual Reassurance
IoT-Based Health Monitoring system for Active and Assisted Living
DrivingStyles: Assessing the Correlation of Driving Behavior with Heart Rate Changes
Understanding needs, identifying opportunities: ICT in the view of Universal Design
Microservice Architecture Use Case for Persons with Disabilities
Performance Comparison of H.265/HEVC, H.264/AVC and VP9 Encoders in Video Dissemination over VANETs
PIR Probability Model for a Cost/Reliability Tradeoff Unobtrusive Indoor Monitoring System
Cultural Heritage and Disability: Can ICT Be the 'Missing Piece' to Face Cultural Heritage Accessibility Problems?
Designing an engaging and informative application about first aid: Gamification and humor as design elements in a serious game
IOM-Internet of Mobility: A Wearable Device for Outdoor Data Collection
IoT: Science Fiction or real revolution?
Design and evaluation of an ICT platform for cognitive stimulation of Alzheimer's disease patients
Android-Based Liveness Detection for Access Control in Smart Homes
Smartphones as Multipurpose Intelligent Objects for AAL: Two Case Studies
An analysis of ego network communities and temporal affinity for online social networks
Computer Vision for the Blind: a Comparison of Face Detectors in a Relevant Scenario
A Serious Games system for the analysis and the development of visual skills in Children with CVI
Voice Controlled Quiz for People with Hearing Impairment
Data Dissemination in a Wireless Video Surveillance Platform for Elderly Monitoring: Implementation and Experiments
A Situation Aware Information Infrastructure (SAI2) Framework
Delay Tolerant Networking for the Socio-Economic Development in Rural South Africa
Preserving Privacy in a P2P Social Network
A Heuristic path planning approach for UAVs integrating tracking support through wireless networks
Object Detection and Spatial Coordinates Extraction using a Monocular Camera for a Wheelchair Mounted Robotic Arm
Segmentation of Mosaic Images based on Deformable Models using Genetic Algorithms
On the Retweet Decay of the Evolutionary Retweet Graph
Maps for Easy Paths (MEP): Enriching Maps with Accessible Paths Using MEP Traces
A review of Websites and Mobile Applications for People with Autism Spectrum Disorders: Towards Shared Guidelines
Analysis of Stereoscopic Visualization in a consumeroriented Head Mounted Display
The use of wearable devices in the workplace- A Systematic Literature Review
Radio Link Planning made easy with a Telegram Bot
Enabling Social- and Location-Aware IoT Applications in Smart Cities
Connected Vehicles for Safety Enhancement: Reliability of Beaconing in Urban Areas
Early training in programming: from high school to college
A Smart Wearable Navigation System for Visually Impaired
Enabling Smart Objects in Cities towards Urban Sustainable Mobility-as-a-Service: A Capability - Driven Modeling approach
Crowd Sensing of Weather Conditions and Traffic Congestion based on Data Mining in Social Networks
Physical and Cognitive Training of Children with Down Syndrome Using Video Games.
Other Format:
Printed edition:
ISBN:
978-3-319-61949-1
9783319619491
Access Restriction:
Restricted for use by site license.

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