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Game Theory for Networks : 6th International Conference, GameNets 2016, Kelowna, BC, Canada, May 11-12, 2016, Revised Selected Papers / edited by Julian Cheng, Ekram Hossain, Haijun Zhang, Walid Saad, Mainak Chatterjee.

SpringerLink Books Computer Science (2011-2024) Available online

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Format:
Book
Contributor:
Cheng, Julian, editor.
Hossain, Ekram, editor.
Zhang, Haijun, editor.
Saad, Walid, editor.
Chatterjee, Mainak, editor.
SpringerLink (Online service)
Series:
Computer Science (Springer-11645)
Lecture notes of the Institute for Computer Sciences, Social Informatics, and Telecommunications Engineering 1867-8211 ; 174.
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, 1867-8211 ; 174
Language:
English
Subjects (All):
Computer networks.
Artificial intelligence.
Numerical analysis.
Electronic commerce.
Application software.
Computer Communication Networks.
Artificial Intelligence.
Numeric Computing.
e-Commerce/e-business.
Information Systems Applications (incl. Internet).
Local Subjects:
Computer Communication Networks.
Artificial Intelligence.
Numeric Computing.
e-Commerce/e-business.
Information Systems Applications (incl. Internet).
Physical Description:
1 online resource (X, 147 pages) : 40 illustrations.
Edition:
First edition 2017.
Contained In:
Springer eBooks
Place of Publication:
Cham : Springer International Publishing : Imprint: Springer, 2017.
System Details:
text file PDF
Summary:
This book constitutes the refereed proceedings of the 6th International Conference on Game Theory for Networks, GameNets 2016, held in Kelowna, Canada, in May 2016. The 13 papers were carefully selected from 26 submissions and cover topics such as algorithmic game theory, game models and theories, game theories in wireless networks, design and analysis of economic games. .
Contents:
Strategic Seeding of Rival Opinions
Data Preservation in Base Station-less Sensor Networks: A Game Theoretic Approach
Energy Efficient Clustering and Beamforming for Cooperative Multicell Networks
Cross-Monotonic Game for Self-Organized Context-Aware Placement of Services with Information Producers and Consumers
Tracking areas planning with cooperative game in heterogeneous and small cell networks
A Mechanism Design Approach for Influence Maximization
Energy Efficient Channel Sharing and Power Optimization for Device-to-Device Networks Game Theory in Wireless Networks
Distributed Sharing Base Stations for Greening: A Population Game Approach
Weighted Voting Game Based Relay Node Managemnet In VANETs
The Study and Field Trial of Coordinated Multi-Point Design and Analysis of Economic Games
Revenue Sharing of ISP and CP in a Competitive Environment
An Incentive Mechanism for P2P Network Using Accumulated-Payoff Based Snowdrift Game Model
Joint Power Control and Subchannel Allocation for D2D Communications Underlaying Cellular Networks: A Coalitional Game Perspective.
Other Format:
Printed edition:
ISBN:
978-3-319-47509-7
9783319475097
Access Restriction:
Restricted for use by site license.

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