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Rhythm, Play and Interaction Design / by Brigid M. Costello.

SpringerLink Books Computer Science (2011-2024) Available online

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Format:
Book
Author/Creator:
Costello, Brigid M., author.
Contributor:
SpringerLink (Online service)
Series:
Computer Science (Springer-11645)
Springer series on cultural computing 2195-9056
Springer Series on Cultural Computing, 2195-9056
Language:
English
Subjects (All):
User interfaces (Computer systems).
Multimedia systems.
User Interfaces and Human Computer Interaction.
Media Design.
Local Subjects:
User Interfaces and Human Computer Interaction.
Media Design.
Physical Description:
1 online resource (XIV, 188 pages) : 15 illustrations.
Edition:
First edition 2018.
Contained In:
Springer eBooks
Place of Publication:
Cham : Springer International Publishing : Imprint: Springer, 2018.
System Details:
text file PDF
Summary:
There are rhythms of action and response to all human-computer interactions. As we click, swipe, tap and sway to their beats, these rhythms intersect with the rhythms of our everyday lives. Perhaps they synchronize, perhaps they disrupt each other or maybe they dance together. Whatever their impact our experience of these rhythms will colour our experience of an interaction design. In playful interactive applications, rhythm is especially crucial because of the role it performs in building and maintaining the precarious spirit of play. Play involves movement and this movement has a rhythm that drives the experience. But what is the character of these rhythms of play and how can they be used in the design of interactive applications? These questions are the focus of this book. Drawing on traditions of rhythmic design practice in dance, performance, music and architecture, this book reveals key insights into practical strategies for designing playful rhythmic experience. With playful experiences now being incorporated into almost every type of computer application, interaction design practitioners and researchers need to develop a deeper understanding of the specific character of rhythms within play. Written from a designer's perspective, with interviews from leading creative artists and interaction design practitioners, Rhythm, Play and Interaction Design will help practitioners, researchers and students understand, evaluate and create rhythmic experiences. .
Contents:
Rhythmic Experience
Part 1 - Experiencing Rhythm
Culture and Time
Moving Bodies
Daily Cycles
Playing Rhythm
Part 2 - Designing Rhythm
Being Swept In
Sculpting Attention
Crafting Trajectories
Textures and Transitions
Predictability
Vitality
Conclusion: Architectures of Rhythm.
Other Format:
Printed edition:
ISBN:
978-3-319-67850-4
9783319678504
9783319678481
9783319678498
9783030098131
Access Restriction:
Restricted for use by site license.

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