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Maya Python for Games and Film : a Complete Reference for the Maya Python API / editors, Trowbridge, Ryan.
- Format:
- Book
- Author/Creator:
- Mechtley, Adam, author.
- Trowbridge, Ryan, author.
- Language:
- English
- Subjects (All):
- Video games--Programming.
- Video games.
- Python (Computer program language).
- Physical Description:
- 1 online resource (409 p.)
- Edition:
- First edition.
- Place of Publication:
- Boca Raton, FL : CRC Press, 2011.
- Language Note:
- English
- Summary:
- "Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for information."--Provided by publisher.
- Contents:
- pt. 1. Basics of Python and Maya
- pt. 2. Designing Maya tools with Python
- pt. 3. Maya Python API fundamentals.
- Notes:
- Includes index.
- Description based on print version record.
- ISBN:
- 1-4987-1757-8
- 0-429-09919-3
- 1-283-34292-8
- 9786613342928
- 0-12-378579-0
- 9780429099199
- OCLC:
- 761645162
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