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Maya Python for Games and Film : a Complete Reference for the Maya Python API / editors, Trowbridge, Ryan.

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Ebook Central College Complete Available online

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Format:
Book
Author/Creator:
Mechtley, Adam, author.
Trowbridge, Ryan, author.
Language:
English
Subjects (All):
Video games--Programming.
Video games.
Python (Computer program language).
Physical Description:
1 online resource (409 p.)
Edition:
First edition.
Place of Publication:
Boca Raton, FL : CRC Press, 2011.
Language Note:
English
Summary:
"Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for information."--Provided by publisher.
Contents:
pt. 1. Basics of Python and Maya
pt. 2. Designing Maya tools with Python
pt. 3. Maya Python API fundamentals.
Notes:
Includes index.
Description based on print version record.
ISBN:
1-4987-1757-8
0-429-09919-3
1-283-34292-8
9786613342928
0-12-378579-0
9780429099199
OCLC:
761645162

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