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Architectural drawing / Dernie, David.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Dernie, David, author.
Language:
English
Subjects (All):
Architectural drawing.
Physical Description:
1 online resource (208 pages)
Edition:
Second edition.
Place of Publication:
Laurence King, 2014.
System Details:
text file
Summary:
This book focuses on the exciting possibilities for representing the built environment with techniques ranging from pencil sketching to computers. It teaches students the following skills: how to draw using a range of media, the basic rules of making effective spatial images, and how to express ideas through appropriate media and forms of communication. Following a revised and expanded introduction, the book is divided into three sections: Media, Types, and Places. Each section is illustrated with exemplary drawings and accompanying commentaries. Step-by-step sequences and practical tips will further help students to make the most of their newly acquired skills. The second edition includes more on a variety of techniques, particularly digital, and new artworks from practicing architects, making it an indispensable practical and inspirational resource.
Contents:
Intro
Copyright
Title Page
Contents
Introduction
About this book
Media
Line
Case studies
Step by step: Pencil
Step by step: Charcoal
Step by step: Charcoal and Photoshop
Step by step: Ink
Step by step: Ink and Photoshop
Step by step: Monoprints
Step by step: Photoshop
Step by step: Line work in Photoshop
Render
Step by step: Pencil crayon
Step by step: Watercolour interior sketch
Step by step: Photoshop: Finishing a computer-generated image (CGI)
Step by step: Photoshop: Creating shadows for people
Step by step: Photoshop: Colour-correcting a photograph
Step by step: AutoCAD to 3ds Max
Mixed Media
Step by step: Collage
Step by step: Monoprinting
Step by step: Linocut
Step by step: Press print
Step by step: Screen-printing with paper stencils
Step by step: Model/computer collage
Step by step: Taking a collage from two to three dimensions
Types
Sketches
Diagrams
Plans
Step by step: Graphic outputs in SketchUp
Step by step: Editing SketchUp's graphic outputs in Photoshop
Sections and elevations
Axonometric and isometric projections
Step by step: Using simple conventions
Perspectives
Step by step: Drawing a one-point perspective
Step by step: Drawing a two-point perspective
Step by step: Making rapid perspective sketches by hand
Step by step: Correcting perspective distortion
Step by step: Creating a lathe model
Step by step: Creating a loft model
Step by step: Polygon model editing
Step by step: Solid model editing
Step by step: Creating a spline surface model
Step by step: Using After Effects for animation
Places
Introduction.
Interiors
Step by step: Lighting an interior using 3ds Max and V-Ray
Landscapes
Step by step: Digital painting: Landscape in watercolour and Photoshop
Step by step: Creating an exterior scene in Photoshop
Urban settings
Step by step: Creating a photomontage
Step by step: Using photomontage as part of the design process
Step by step: Digital process
Glossary
Further reading
Index
Picture credits
Author's acknowledgements.
Notes:
Online resource; Title from title page (viewed October 6, 2014)
Includes index.
OCLC:
1253588128

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