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Architectural drawing / Dernie, David.
- Format:
- Book
- Author/Creator:
- Dernie, David, author.
- Language:
- English
- Subjects (All):
- Architectural drawing.
- Physical Description:
- 1 online resource (208 pages)
- Edition:
- Second edition.
- Place of Publication:
- Laurence King, 2014.
- System Details:
- text file
- Summary:
- This book focuses on the exciting possibilities for representing the built environment with techniques ranging from pencil sketching to computers. It teaches students the following skills: how to draw using a range of media, the basic rules of making effective spatial images, and how to express ideas through appropriate media and forms of communication. Following a revised and expanded introduction, the book is divided into three sections: Media, Types, and Places. Each section is illustrated with exemplary drawings and accompanying commentaries. Step-by-step sequences and practical tips will further help students to make the most of their newly acquired skills. The second edition includes more on a variety of techniques, particularly digital, and new artworks from practicing architects, making it an indispensable practical and inspirational resource.
- Contents:
- Intro
- Copyright
- Title Page
- Contents
- Introduction
- About this book
- Media
- Line
- Case studies
- Step by step: Pencil
- Step by step: Charcoal
- Step by step: Charcoal and Photoshop
- Step by step: Ink
- Step by step: Ink and Photoshop
- Step by step: Monoprints
- Step by step: Photoshop
- Step by step: Line work in Photoshop
- Render
- Step by step: Pencil crayon
- Step by step: Watercolour interior sketch
- Step by step: Photoshop: Finishing a computer-generated image (CGI)
- Step by step: Photoshop: Creating shadows for people
- Step by step: Photoshop: Colour-correcting a photograph
- Step by step: AutoCAD to 3ds Max
- Mixed Media
- Step by step: Collage
- Step by step: Monoprinting
- Step by step: Linocut
- Step by step: Press print
- Step by step: Screen-printing with paper stencils
- Step by step: Model/computer collage
- Step by step: Taking a collage from two to three dimensions
- Types
- Sketches
- Diagrams
- Plans
- Step by step: Graphic outputs in SketchUp
- Step by step: Editing SketchUp's graphic outputs in Photoshop
- Sections and elevations
- Axonometric and isometric projections
- Step by step: Using simple conventions
- Perspectives
- Step by step: Drawing a one-point perspective
- Step by step: Drawing a two-point perspective
- Step by step: Making rapid perspective sketches by hand
- Step by step: Correcting perspective distortion
- Step by step: Creating a lathe model
- Step by step: Creating a loft model
- Step by step: Polygon model editing
- Step by step: Solid model editing
- Step by step: Creating a spline surface model
- Step by step: Using After Effects for animation
- Places
- Introduction.
- Interiors
- Step by step: Lighting an interior using 3ds Max and V-Ray
- Landscapes
- Step by step: Digital painting: Landscape in watercolour and Photoshop
- Step by step: Creating an exterior scene in Photoshop
- Urban settings
- Step by step: Creating a photomontage
- Step by step: Using photomontage as part of the design process
- Step by step: Digital process
- Glossary
- Further reading
- Index
- Picture credits
- Author's acknowledgements.
- Notes:
- Online resource; Title from title page (viewed October 6, 2014)
- Includes index.
- OCLC:
- 1253588128
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