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Flex 3 cookbook / Joshua Noble & Todd Anderson.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Noble, Joshua J., 1977-
Contributor:
Anderson, Todd, 1976-
Series:
Adobe developer library
Language:
English
Subjects (All):
Flex (Computer file).
Application software--Development.
Application software.
Internet programming.
Web site development--Computer programs.
Web site development.
Physical Description:
1 online resource (699 p.)
Edition:
1st edition
Place of Publication:
Sebastopol, California : O'Reilly, 2008.
Language Note:
English
System Details:
text file
Summary:
The best way to showcase a powerful new technology is to demonstrate its real-world results, and that's exactly what this new Cookbook does with Adobe Flex 3. Wide ranging and highly practical, Flex 3 Cookbook contains more than 300 proven recipes for developing interactive Rich Internet Applications and Web 2.0 sites. You'll find everything from Flex basics, to solutions for working with visual components and data access, to tips on application development, unit testing, and using Adobe AIR. You also get ideas from the development community. Through its Fle
Contents:
Table of Contents; Preface; Bonus Chapters Online; Who This Book Is For; Who This Book Is Not For; How This Book Is Organized; Conventions Used in This Book; Using Code Examples; How to Use This Book; O'Reilly Cookbooks; Safari® Enabled; How to Contact Us; Acknowledgments; From Joshua; From Todd; Author Bios; Contributor Bios; Colophon; Chapter 1. Flex and ActionScript Basics; 1.1 Create a Flex Project in Flex Builder; Problem; Solution; Discussion; 1.2 Create a Flex Library Project in Flex Builder; Problem; Solution; Discussion; 1.3 Create an ActionScript Project; Problem; Solution
Discussion1.4 Set Compiler Options for the MXML Compiler in Flex Builder; Problem; Solution; Discussion; 1.5 Compile a Flex Project Outside of Flex Builder; Problem; Solution; Discussion; 1.6 Add an Event Listener in MXML; Problem; Solution; Discussion; 1.7 Set Properties of a Child Defined in MXML in ActionScript; Problem; Solution; Discussion; 1.8 Define Arrays and Objects; Problem; Solution; Discussion; 1.9 Set the Scope of Variables in ActionScript; Problem; Solution; Discussion; 1.10 Create a Component in ActionScript; Problem; Solution; Discussion; 1.11 Use Event Bubbling
ProblemSolution; Discussion; 1.12 Use a Code-Behind Model to Separate MXML and ActionScript; Problem; Solution; Discussion; 1.13 Make Properties of a Component Bindable; Problem; Solution; Discussion; 1.14 Use Custom Events and Dispatch Data with Events; Problem; Solution; Discussion; 1.15 Listen for a Keyboard Event; Problem; Solution; Discussion; 1.16 Define Optional Parameters for Methods; Problem; Solution; Discussion; 1.17 Determine the Type of an Object; Problem; Solution; Discussion; 1.18 Define and Implement an Interface; Problem; Solution; Discussion
Chapter 2. Menus and Controls2.1 Listen to a Button Click; Problem; Solution; Discussion; 2.2 Create a Set of Buttons That Toggle; Problem; Solution; Discussion; 2.3 Use a ColorPicker to Set Canvas Color; Problem; Solution; Discussion; 2.4 Load a SWF by Using the SWFLoader; Problem; Solution; Discussion; 2.5 Set Tab Indexes for Components; Problem; Solution; Discussion; 2.6 Set a labelFunction for a Control; Problem; Solution; Discussion; 2.7 Provide Data for Menus; Problem; Solution; Discussion; 2.8 Dynamically Populate Menus; Problem; Solution; Discussion
2.9 Create EventHandlers for Menu-Based ControlsProblem; Solution; Discussion; 2.10 Display an Alert in an Application; Problem; Solution; Discussion; 2.11 Use the Date from a Calendar Control; Problem; Solution; Discussion; 2.12 Display and Position Multiple Pop-ups; Problem; Solution; Discussion; 2.13 Create a Custom Border for a Pop-up Window; Problem; Solution; Discussion; 2.14 Handle focusIn and focusOut Events; Problem; Solution; Discussion; Chapter 3. Containers; 3.1 Position Children by Using Layout Management; Problem; Solution; Discussion
3.2 Position and Size Containers via Percentage Positioning
Notes:
"The Adobe developer library guide for rich Internet application developers"--Cover.
Includes index.
Description based on print version record.
ISBN:
9780596550677
0596550677
9781306817356
1306817358
9780596153847
0596153848
OCLC:
297576408

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