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ActionScript 3.0 programming : overview, getting started, and examples of new concepts / Bill Sanders.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Sanders, William B., 1944-
Series:
O'Reilly short cuts
O'Reilly shortcuts
Language:
English
Subjects (All):
Flash (Computer file).
ActionScript (Computer program language).
Computer animation.
Web sites--Design.
Web sites.
Physical Description:
1 online resource (74 p.)
Edition:
1st edition
Place of Publication:
Sebastopol, California : O'Reilly, [2007]
Language Note:
English
System Details:
text file
Summary:
ActionScript 3.0 Programming: Overview, Getting Started, and Examples of New Concepts is a 76-page document designed to introduce those familiar with general programming principles to ActionScript 3.0. ActionScript 3.0 compiles and runs much faster than preceding versions, and the reasons have much to do with the structural changes Adobe has added: You truly do need to use ActionScript differently than you have previously, if you're already ActionScript programmer. If you're new to ActionScript, but are looking at it from a Java or C++ or C# perspective, you may be intrigued at how different ActionScript is now compared with what you'd known it or heard it to be before. This document employs reusable code examples to demonstrate the basic functionality of ActionScript 3.0 in the following topic areas: Packages and Classes; Display Programming; Movie Clips and Buttons; and Basic Structures. A concluding section helps those unfamiliar with OOP (Object Oriented Programming) and Design Patterns get acquainted with these concepts, as a knowledge of them will greatly benefit anyone getting into ActionScript 3.0 who wants to get the most out of it.
Notes:
Bibliographic Level Mode of Issuance: Monograph
Description based on print version record.
ISBN:
9781491911570
1491911573
9780596559267
0596559267
OCLC:
856990304

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