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Lean development and innovation : hitting the market with the right products at the right time / Luciano Attolico.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Attolico, Luciano, author.
Language:
English
Subjects (All):
New products.
Lean manufacturing.
Technological innovations.
Physical Description:
1 online resource (363 pages)
Edition:
1st edition
Place of Publication:
New York, New York ; Abingdon, Oxon, England : Routledge, 2019.
System Details:
text file
Summary:
Using Toyota's principles for product and process development, this book focuses the implementation of the Lean system during the past 10 years in dozens of corporations across various industries. The book highlights all steps on the journey from common trouble area to remarkable results. As it is written by a manager for other managers, it contains real work discoveries and insights. The author provides case studies from many different fields of application. The reader gains insight on US and European companies that successfully streamlined their innovation and product-development processes. These companies have overcome difficult periods and major challenges thanks to the ability to innovate with new Lean methodologies and, above all, a new workplace culture and mindset. The goal of this book is to help managers successfully apply Lean principles in the innovation and development area of their company while benefitting from the author's lessons learned during his many years of capitalized experience. This book provides a comprehensive framework that supports, step-by-step, the successful application of Lean principles in the innovation and development areas of the company. Readers learn how to drastically reduce the time required to develop products and discover and eliminate hidden costs and critical waste while increasing value for customers.
Contents:
Cover
Half Title
Title Page
Copyright Page
Table of Contents
Foreword
Preface
Acknowledgments
Author
1: Lean Product-Process Innovation and Long-Term Thinking
1.1 A Strategic Question: Excellence in the Long-Term or Mediocrity in the Short-Term?
1.2 Innovating to Achieve Success
1.3 From Lean Management to the Lean Development and Innovation System
1.3.1 Lean Thinking
1.3.2 Historical Background of Lean Thinking
1.3.3 What Can We Learn from the Toyota Model?
1.3.4 Wastes in Product and Innovation Processes
1.4 Types of Waste in the Innovation Process
1.5 Process Kaizen in Non-Manufacturing Processes
1.5.1 Waste "Suffered" and Waste "Generated"
1.6 Why Invest in a Lean Development and Innovation System?
1.6.1 Integrating People, Processes, and Tools
1.7 Each Situation Has Its Own Peculiarities
1.8 Summary of Key Points in Chapter 1
Resources
Notes
2: Processes: The Way We Work to Add Value
2.1 When Processes Are Real Solutions to Problems
2.1.1 Do Many Things at the Same Time or Arrange Project Activities into a Sequenced Flow?
2.1.2 Pay Attention to Small Signals and Accumulate the Knowledge
2.1.3 Balancing and Synchronizing Work Loads from a Value Stream Perspective
2.1.4 How Can We Ask for the Materials and Information That Are Needed When They Are Needed?
2.1.5 Cause and Effect
2.2 Make the Customer the Center of Attention: Concept Paper
2.2.1 Forming the Project Team and a Sample Concept Paper Format
2.2.2 Who Guides the Process?
2.2.3 Product and Market History
2.2.4 Who Will Use Our Products?
2.2.5 Classification of Product Features
2.2.6 How Can We Understand What the Customer Wants?
2.2.7 Radical Sharing
2.2.8 The Importance of a Single Unified Vision.
2.2.9 One Product or a Family of Products? The Right Choice Could Bring Big Benefits (and) Savings
2.2.10 How Can We Standardize the Use of Product Components to Reduce the Final Cost?
2.2.11 How Can We Establish Goals at the Beginning of the Project?
2.2.12 Why Choose One Goal Value and Not Another?
2.2.13 Are These Objectives Really Achievable?
2.2.14 What If We Are Already the Market Leader?
2.3 Concentrating Efforts at the Beginning of a Project
2.3.1 When Does a Project Really End?
2.3.2 Starting Out Already Late
2.3.3 The Problem of a Sprint Start
2.3.4 Iterative Models and Convergent Models of Development
2.3.5 Kentou and Set-Based Concurrent Engineering in Practice
2.3.6 Development Teams Based on Modules
2.3.7 Reuse of Existing Solutions and Knowledge of Previous Critical Areas
2.3.8 Simultaneous Convergence of Different Modules
2.3.9 The Case of the Prius
2.3.10 Group Brainstorming? No Thanks
2.3.11 What Happens if the Solutions Are Incompatible with Each Other?
2.3.12 Excessive Harmony Does Not Yield Good Products
2.3.13 From a Good Product to an Excellent One
2.3.14 Two Small Secrets
2.3.14.1 First Secret
2.3.14.2 Second Secret
2.3.15 When the Supplier Teaches Something to the Client: The Denso Case
2.3.16 Problem-Solving Resolves Everything… But How Much Does It Cost?
2.3.17 When Simple Steps Yield Solutions That Avoid Serious Consequences
2.3.18 It Is Advisable to Make Modifications Early On
2.3.19 When a Limited Budget Makes No Provision for Additional Expenses
2.4 Value Stream Mapping to Understand the Real Current State and Creatively Envision a Desired Future State
2.4.1 Value Stream Mapping in Practice
2.4.2 The Steps of a Value Stream Mapping Event
2.4.3 Why Not Start Immediately with Tried and Tested Solutions?.
2.5 How to Get the Intellectual Juices Flowing without Obstacles or Interruption
2.5.1 The Myth of Multitasking
2.5.2 Queuing Theory and Intellectual Efficiency
2.5.3 The Eight Principles of Flow in Intellectual Activities
2.5.3.1 Level the Arrival of Work
2.5.3.2 Minimize the Number of Activities in Process
2.5.3.3 Reduce the Size of Activities
2.5.3.4 Establish a Regular Cadence
2.5.3.5 Plan Results and Not Activities
2.5.3.6 Pull Planning
2.5.3.7 Avoid Overloading
2.5.3.8 Minimize Interruptions
2.6 Resource Leveling in a Complex Project
2.6.1 A Model for Leveling Workloads between People
2.6.2 What Happens if There Are Just a Few of Us or I Am on My Own?
2.7 Lean Project Management: The Art of Surfing Applied to Projects
2.7.1 Taking Project Times and Deadlines into Account
2.7.2 Is the Right Information in the Right Place at the Right Time?
2.7.3 Value Creating Management
2.7.4 Who Promotes the Principles of Flow on a Project?
2.7.5 How Pull Planning Is Put into Practice-A Real Case
2.7.6 Detailed Planning of the Flow of Materials and Information: Fundoshi Scheduling
2.7.7 The Management System and Review of the Whole Project
2.8 Standardization and Creativity: The True Strength of a New Product
2.8.1 The Basis of Standardization: Knowing How to Use the Data and Knowledge in Our Possession
2.8.2 How Do We Collect Data for a Trade-Off Curve? We Make Better Use of the Way We Already Do Things and the Data Already Available to Us
2.8.3 Standardization of Components, Reuse of Know-How, and Corporate Profit
2.8.4 Releasing Energies to Make a Real Difference
2.9 Summary of Key Points in Chapter 2
Resource
3: People: The Engine for Creativity at the Heart of Long-Term Success
3.1 There Can Be No Innovation without People.
3.1.1 Are Corporate Productivity and People' s Well-Being Compatible?
3.1.2 What Does It Mean to Become Lean? The Principles of Lean Leadership
3.2 Coordinating and Integrating Development through the Chief Engineer System
3.2.1 Matrix Structure?
3.2.2 What Skills Should a Chief Engineer Have?
3.3 Cross-Functional Cooperation to Effectively Develop New Products
3.3.1 Who Makes the Decisions?
3.3.2 What About the Other Departments Not Strictly Related to the Product?
3.4 The Value of Competence
3.4.1 Example: The Typical Development and Career Path of a Toyota Engineer
3.4.2 What Is the Best Way to Develop Human Resources in Your Company?
3.4.3 Personnel that Leave and Enter into the Company
3.4.4 School, Apprentices, and Artists
3.4.5 Superstars or Normal, but Competent People?
3.4.6 Specialists or Generalists?
3.5 Suppliers or Partners: Mirage or Reality?
3.5.1 How Should We Choose Our Supplier-Partners?
3.5.2 Different Categories of Suppliers
3.5.3 How Do I Know If It Is the Right Supplier for Me?
3.6 Constant Learning and Continuous Improvement
3.6.1 Big Initiatives
3.6.2 Learning and Continuous Improvement: Visible and Invisible Knowledge
3.6.3 Making the Intangible Tangible
Summary of KeyPoints in Chapter 3
4: Tools for a Lean and Innovative Company
4.1 Criteria for Choosing the Right Tools
4.1.1 Criteria 1: Integration and Ease of Use
4.1.2 Criteria 2: Support of Processes
4.1.3 Criteria 3: Support People
4.1.4 Criteria 4: Reinforce Standardization
4.1.5 Criteria 5: Enable Organizational Alignment
4.1.6 Criteria 6: Assist Organizational Learning
4.2 The Obeya
4.2.1 The Effectiveness of Different Means of Communication
4.2.2 The Importance of Distances
4.2.3 Setting Up an Obeya Room
4.2.4 Seeing for Yourself.
4.3 Simplify Communication and Learning with A3
4.3.1 Summary of the Basic Principles of an A3 Report
4.4 Systematic Reflection in Order to Learn from Experience
4.4.1 When Do We Do It? And Who Should Do It?
4.4.2 What Is the Difference between Hansei and Lessons Learned?
4.4.3 Some Practical Examples
4.5 Summary of Chapter 4
Note
5: Companies That Have Successfully Streamlined and Innovated Their Product Development
5.1 Sacmi Ceramics
5.1.1 Mature Technology and Market Leadership. The Quest for Continuous Improvement and Growth
5.1.2 Value Stream Mapping- Current State
5.1.3 Hansei
5.1.4 Value Stream Mapping- Future State
5.1.5 Project Start: The Concept Paper
5.1.6 Kentou
5.1.7 Managing the Project: The Obeya System
5.1.8 The " Quick Die Change" Subgroup- Adding Customer Value
5.1.9 Conclusions
5.2 Laika
5.2.1 Innovation and Lean Leadership as a Reaction to Economic Crisis
5.2.2 The New Kreos Motorhome Project
5.2.3 Coaching and Training
5.2.4 Next Steps
5.3 Sacmi Closures
5.3.1 Cut Costs or Earn More?
5.3.2 Current State Value Stream Mapping
5.3.3 Hansei and the Future State Value Stream Map
5.3.4 Concept Paper
5.3.5 From Efficiency to Effectiveness
5.3.6 The Project Review System and Management of the Project
5.3.7 The Kentou Phase and the Design Execution Phase
5.3.8 Modifications: Are We Sure We Know the Causes?
5.3.9 The Assembly of the Prototype
5.3.10 Conclusions
5.4 Continental
5.4.1 Not Enough Time to Develop a New Technology?
5.4.2 The Problem
5.4.3 Getting Started: Scoping, Goal Setting, Partner Selection, and Planning
5.4.4 The First Steps: Analysis of the Current Situation and Competitive Benchmarking
5.4.5 Project Review System and Test Activities Standardization.
5.4.6 Set-Based Concurrent Engineering put to the Test: The Evaluation Matrix.
Notes:
Description based on print version record.
"A Productivity Press book"--Cover.
Includes bibliographical references and index.
ISBN:
9781351059572
1351059572
9781351059589
1351059580
OCLC:
1057477307

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