My Account Log in

1 option

Arduino projects for dummies / by Brock Craft.

O'Reilly Online Learning: Academic/Public Library Edition Available online

View online
Format:
Book
Author/Creator:
Craft, Brock.
Series:
--For dummies.
--For dummies
Language:
English
Subjects (All):
Programmable controllers.
Science projects--Design and construction.
Science projects.
Physical Description:
1 online resource (643 pages)
Place of Publication:
Chichester, West Sussex : Wiley, c2013.
Language Note:
English
Summary:
Discover all the amazing things you can do with ArduinoArduino is a programmable circuit board that is being used by everyone from scientists, programmers, and hardware hackers to artists, designers, hobbyists, and engineers in order to add interactivity to objects and projects and experiment with programming and electronics. This easy-to-understand book is an ideal place to start if you are interested in learning more about Arduino's vast capabilities. Featuring an array of cool projects, this Arduino beginner guide walks you through every step of each of the featured projects so that you can acquire a clear understanding of the different aspects of the Arduino board. Introduces Arduino basics to provide you with a solid foundation of understanding before you tackle your first projectFeatures a variety of fun projects that show you how to do everything from automating your garden's watering system to constructing a keypad entry system, installing a tweeting cat flap, building a robot car, and much moreProvides an easy, hands-on approach to learning more about electronics, programming, and interaction design for Makers of all agesArduino Projects For Dummies is your guide to turning everyday electronics and plain old projects into incredible innovations. Get Connected! To find out more about Brock Craft andhis recent Arduino creations, visit www.facebook.com/ArduinoProjectsForDummies.
Contents:
Part I: Getting Started with Arduino Projects
Chapter 1: Exploring the World of Arduino
Chapter 2: Setting Up Your Workspace and Tools
Chapter 3: Understanding the Basics
Part II: Basic Arduino Projects
Chapter 4: The All-Seeing Eye
Chapter 5: Making a Light Pet
Chapter 6: Making a Scrolling Sign
Chapter 7: Building an Arduino Clock
Part III: The Interactive Home and Garden
Chapter 8: Building a Keypad Entry System
Chapter 9: Building an RFID Tag Reader
Chapter 10: Building an Automated Garden
Chapter 11 : Building a Tweeting Pet Door
Chapter 12: Building a Home Sensing Station
Part IV: Advanced Arduino Projects
Chapter 13: Building a GPS Data Logger
Chapter 14: Building a Remote-Controlled Car
Chapter 15: Building an LED Cube
Part V: The Part of Tens
Chapter 16: Ten Great Arduino Resources
Chapter 17: Ten Troubleshooting Tips
Cheat Sheet.
Notes:
Includes index.
ISBN:
9781118551509
1118551508
OCLC:
849743298

The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.

My Account

Shelf Request an item Bookmarks Fines and fees Settings

Guides

Using the Library Catalog Using Articles+ Library Account