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Evolution of knowledge science : myth to medicine : intelligent internet-based humanist machines / Syed V. Ahamed.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Ahamed, Syed V., author.
Language:
English
Subjects (All):
Science--Philosophy.
Science.
Science--Social aspects.
Physical Description:
1 online resource (579 pages) : illustrations
Edition:
1st edition
Place of Publication:
Amsterdam, [Netherlands] : Morgan Kaufmann, 2017.
System Details:
text file
Summary:
Evolution of Knowledge Science: Myth to Medicine: Intelligent Internet-Based Humanist Machines explains how to design and build the next generation of intelligent machines that solve social and environmental problems in a systematic, coherent, and optimal fashion. The book brings together principles from computer and communication sciences, electrical engineering, mathematics, physics, social sciences, and more to describe computer systems that deal with knowledge, its representation, and how to deal with knowledge centric objects. Readers will learn new tools and techniques to measure, enhance, and optimize artificial intelligence strategies for efficiently searching through vast knowledge bases, as well as how to ensure the security of information in open, easily accessible, and fast digital networks. Author Syed Ahamed joins the basic concepts from various disciplines to describe a robust and coherent knowledge sciences discipline that provides readers with tools, units, and measures to evaluate the flow of knowledge during course work or their research. He offers a unique academic and industrial perspective of the concurrent dynamic changes in computer and communication industries based upon his research. The author has experience both in industry and in teaching graduate level telecommunications and network architecture courses, particularly those dealing with applications of networks in education. Presents a current perspective of developments in central, display, signal, and graphics processor-units as they apply to designing knowledge systems Offers ideas and methodologies for systematically extending data and object processing in computing into other disciplines such as economics, mathematics, and management Provides best practices and designs for engineers alongside case studies that illustrate practical implementation ideas across multiple domains
Contents:
Front Cover
Evolution of Knowledge Science
Copyright Page
Contents
About the Author
Foreword
Preface
I. Knowledge, Wisdom and Values
I. From Early thinker to Social Scientists
1 Knowledge and Wisdom Across Cultures
1.1 Introduction
1.2 Unabated Learning and Unbounded Knowledge
1.3 Pearls of Wisdom Along Highways of Time
1.4 Need for a Modern Science of Knowledge
1.5 Inception and Use of Business Machines
1.6 Information and its Current Deployment
1.6.1 Mostly Human: Senate, Legal, and Judiciary Use
1.6.2 Current - Organizational (Un, Church, Religious)
1.6.3 Evolving Use of Social Machines
1.6.4 Use of Federal and Legal Machines
1.7 Internet and Knowledge Revolution
Conclusions
References
2 From Philosophers to Knowledge Machines
2.1 Introduction
2.2 From Immanuel Kant to george Herbert Mead
2.2.1 Kant as a Meta-Physicist
2.2.2 Mead as a Social Psychologist
2.3 From Henry Ford to Peter Drucker
2.3.1 Ford and Model T Automobiles
2.3.2 Drucker and Management Sciences
2.3.3 The Unison of Social Sciences and Physical Sciences
2.3.4 Machine Architecture from Knowledge Functions
2.3.5 Generalization of the Structure of Knowledge Science
3 Affirmative Knowledge and Positive Human Nature
3.1 Introduction
3.2 Use of Scientific and AI-Based Machines
3.2.1 Evolving Use of Knowledge and Internet Machines
3.2.2 Incremental Changes in Society
3.3 Duality of Natural Forces and Human Traits
3.4 THE Fine Side of Human Nature
3.4.1 Integrated Changes in Society
3.4.2 Gradual Transition in the Knowledge Domain
3.4.3 Positive Social Change: Betterment and Enhancement
4 Negative Knowledge and Aggressive Human Nature
4.1 Introduction
4.2 The Coarse Side of Human Nature.
4.3 The Abuse of Information and Knowledge
4.3.1 Projected Use of Machines to Block Human Abuse
4.3.2 Abuse of Machines Against Humans
4.4 Indulgence of Societies in Negative Social Settings
4.5 Deception and Cowardice in Humans
4.6 Negative Social Change: Deterioration and Decay
4.7 Social Decay of Nations and Cultures
5 Role of Devices, Computers and Networks
5.1 Introduction
5.2 Devices, Machines, Humans, and Social Realities
5.2.1 Beneficial and Constructive Role
5.2.2 Detrimental and Exploitive Role
5.3 Reality and Oscillation of Social Norms
5.3.1 Social Energy and Ensuing Shifts
5.3.2 Change in the Four (K, C, W, and E) Spaces
5.3.3 Noise in the Social Setting
5.4 Typical Global Shifts in Societies and Nations
5.5 Oscillation of Social Norms
5.5.1 Social Lais Sez-Faire
5.5.2 Social Supervision
II. Information Machines and Social Progress
6 Recent Changes to the Structure of Knowledge
6.1 Introduction
6.2 Individual Needs and Evolving Machines
6.3 Corporate Needs and Human Machine Interactive Systems
6.4 Knowledge-Based Computational Platforms for Organizations
6.5 Generality of the Knowledge-Based Approach
6.6 Transactions Management Machine
7 Origin and Structure of Knowledge Energy
7.1 Introduction
7.2 Need Theory Basis for Knowledge-Based Solutions
7.3 Seminal Energy for Change in the Knowledge Domain
7.4 Optimal Search for Nos, Vfs, and *S
7.5 Customized Cases for Individuals, Corporations, and Societies
7.6 Convergence of Needs in Humans and Artificial Knowledge in Machines
8 Bands of Knowledge
8.1 Introduction
8.2 Needs to Motivate and Society to Constrain
8.2.1 Actions, Objects, Events, and Time.
8.2.2 Universal Theme Behind Human Action-Reaction Processes
8.2.3 Human Action-Reaction Process: Never Equal and Opposite
8.3 Iterative Convergence for Optimization
8.4 Knowledge Machine Programming for a Given Objective
Appendix 8 A
9 Frustums of Artificial Behavior
9.1 Introduction
9.1.1 Artificial Knowledge
9.1.2 Mechanized Generation of Knowledge
9.2 Frustums and Their Volume
9.3 The Degeneration of Knowledge
9.4 Content-Based Internet Knowledge Filters
9.5 General Deployment of Knowledge Filters
10 Computer-Aided Knowledge Design and Validation
10.1 Introduction
10.2 Major Procedural Steps
10.2.1 Fragment the Input Seminal Body of Knowledge Bok
10.2.2 Internet-Based Dds/Loc Search for Classification of Vfs, *S, Nos
10.2.2.1 Determine and list nos, Vfs, and *S of bok, local, and internet
10.2.2.2 Compare NOs, VFs, and *s of bok, local, and internet
10.2.2.3 Filtering of NOs, VFs, *s, and concepts that tie them
10.2.2.4 Rationality and contextual check of NOs, VFs, and *s
10.2.2.5 Scoring and quality based on internet KB's
10.2.2.6 Evaluate and grade the inputs
10.2.2.7 Threshold limits and probabilities
10.3 Blend and Process Input, Local, and Internet Knowledge
10.3.1 Relax Nos, Relax Vfs, and Relax *S
10.3.2 Iterative Techniques for the Computer-Based Solutions
10.3.3 Iterative Convergence of Parameters Within Micro Kels
10.4 Generate Newly Synthesized Knowledge - Bok'
10.4.1 Relaxation of Attributes, Attributes of Attributes
10.4.2 Machine-Based Reassembly of Newly Designed Knowledge - Bok'
10.4.3 Verify the Validity of the Newly Designed Knowledge - Bok'
10.5 Rationality and Scoring of New Knowledge - Bok'
10.6 Machine Configurations.
10.6.1 Iterative Convergence of the "Optimized Body of Knowledge"
10.6.2 Overall Functional Layout of the Knowledge Machine(S)
10.7 Convolutions and their Options
10.7.1 The Mind-Time Convolution
10.7.2 The Mind-Space Convolution
10.7.3 The Mind-Society Convolution
10.8 Conclusions
III. Knowledge Science and Social Influence
11 Knowledge and Information Ethics
11.1 Introduction
11.2 Knowledge Processing in Networks
11.3 Knowledge Machines to Damp Internet Opportunism
11.4 A Stable Social Balance
11.4.1 Maintaining Stability in Personal Lives
11.4.2 Protection from Psychological and Social Isolation
11.4.3 Protection of Values and Family Structure
11.4.4 Enhancements of Educational Standards and Ethics
12 From Primal Thinking to Potential Computing
12.1 Introduction
12.2 From Attainment to Philosophy
12.2.1 The Contributions in the Past (Row 1 of Table Ia)
12.2.2 The Contributions of G. H. MEAD (ROW 2A)
12.2.3 The Contributions of Erich Fromm (Row 2B)
12.2.4 The Contributions of Sigmund Freud (Row 3A)
12.2.5 The Contributions of A. H. Maslow (ROW 3B)
12.2.6 The Pragmatists (Row 4)
12.3 The Inception of the Digital Age (Rows 5 to 7 of Table IB)
12.4 Differences Between Information and Knowledge Machines
12.5 The Impact of Digital Domains on Extended Information
12.5.1 Positive Events Through the Knowledge Era (Row 5 Table IB)
12.5.1.1 Positive personal migration
12.5.1.2 Positive social migration
12.5.2 Negative Events in the Knowledge Era (Row 6 in Table IB)
12.5.3 Object and Function Basis of Kms in the Society (Row 7 Table IB)
12.6 Action [(VF)* Upon *Object (NO)] Based Operations
12.6.1 Generic Representation Of Vf*No
12.6.2 Processors for Numerous Applications.
12.6.3 Instruction Formats for Cpu Type of Processors (Lowest Level-1)
12.6.4 Instruction Formats for Scientific/Business Applications (Level 2)
12.6.5 Instruction Formats for Internet-Based and Object-Oriented Applications (Level-3)
12.6.6 Instruction Formats for Individual Knowledge and Information Type of Personal and Social Applications (Level-4)
12.6.7 Instruction Formats for Concepts and Wisdom Type of Society, Welfare, Medical, Hospital, and Social Applications (Le...
12.6.8 Instruction Formats for Ethics and Values Applications (Level-6)
12.6.9 Instruction Formats for National, Cultural, Crisis, Social, Applications (Level-7)
13 Action (VF) → (*) ← Object (NO) Based Processors and Machines
13.1 Introduction
13.2 Human Transactions and Social Progress
13.3 Instructions and Processors for Humanistic Functions
13.3.1 Opc-Opr Based Traditional Computer Systems
13.3.2 Opc-Opr Based Objects Oriented Opu Systems
13.3.2.1 SPSO processors and machines
13.3.2.2 MPMO processors and machines
13.4 Architectural Configurations of Advanced Processors
13.4.1 The Knowledge Processor Unit and System
13.4.2 The Medical Processor Unit
13.4.3 The Concept Processor Unit and Concept Machine
13.4.4 The Wisdom Processor Unit and Machine
13.5 Social Processing
13.5.1 Basic Concepts for Design of Spus
13.5.2 Commonality Between Communications and Interactions
13.5.3 Conceptual Framework for Spu Design
13.5.3.1 specialized features of spus
13.5.4 Interactivity Between Human Beings
13.5.5 Gestures/Tokens Exchanged With Kbs and Convolutions
13.5.6 The Effects of the Social Media Characteristics
13.5.7 Programing Framework for the Social Processes
13.5.8 Configuration of a Microprogram-Based Spu
13.5.9 Architecture of a µ-P Based Social Computer.
Conclusions.
Notes:
Includes bibliographical references at the end of each chapters and index.
Description based on online resource; title from PDF title page (ebrary, viewed Novermber 10, 2016).
ISBN:
9780128093559
0128093552
OCLC:
962419811

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