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Evolution of knowledge science : myth to medicine : intelligent internet-based humanist machines / Syed V. Ahamed.
- Format:
- Book
- Author/Creator:
- Ahamed, Syed V., author.
- Language:
- English
- Subjects (All):
- Science--Philosophy.
- Science.
- Science--Social aspects.
- Physical Description:
- 1 online resource (579 pages) : illustrations
- Edition:
- 1st edition
- Place of Publication:
- Amsterdam, [Netherlands] : Morgan Kaufmann, 2017.
- System Details:
- text file
- Summary:
- Evolution of Knowledge Science: Myth to Medicine: Intelligent Internet-Based Humanist Machines explains how to design and build the next generation of intelligent machines that solve social and environmental problems in a systematic, coherent, and optimal fashion. The book brings together principles from computer and communication sciences, electrical engineering, mathematics, physics, social sciences, and more to describe computer systems that deal with knowledge, its representation, and how to deal with knowledge centric objects. Readers will learn new tools and techniques to measure, enhance, and optimize artificial intelligence strategies for efficiently searching through vast knowledge bases, as well as how to ensure the security of information in open, easily accessible, and fast digital networks. Author Syed Ahamed joins the basic concepts from various disciplines to describe a robust and coherent knowledge sciences discipline that provides readers with tools, units, and measures to evaluate the flow of knowledge during course work or their research. He offers a unique academic and industrial perspective of the concurrent dynamic changes in computer and communication industries based upon his research. The author has experience both in industry and in teaching graduate level telecommunications and network architecture courses, particularly those dealing with applications of networks in education. Presents a current perspective of developments in central, display, signal, and graphics processor-units as they apply to designing knowledge systems Offers ideas and methodologies for systematically extending data and object processing in computing into other disciplines such as economics, mathematics, and management Provides best practices and designs for engineers alongside case studies that illustrate practical implementation ideas across multiple domains
- Contents:
- Front Cover
- Evolution of Knowledge Science
- Copyright Page
- Contents
- About the Author
- Foreword
- Preface
- I. Knowledge, Wisdom and Values
- I. From Early thinker to Social Scientists
- 1 Knowledge and Wisdom Across Cultures
- 1.1 Introduction
- 1.2 Unabated Learning and Unbounded Knowledge
- 1.3 Pearls of Wisdom Along Highways of Time
- 1.4 Need for a Modern Science of Knowledge
- 1.5 Inception and Use of Business Machines
- 1.6 Information and its Current Deployment
- 1.6.1 Mostly Human: Senate, Legal, and Judiciary Use
- 1.6.2 Current - Organizational (Un, Church, Religious)
- 1.6.3 Evolving Use of Social Machines
- 1.6.4 Use of Federal and Legal Machines
- 1.7 Internet and Knowledge Revolution
- Conclusions
- References
- 2 From Philosophers to Knowledge Machines
- 2.1 Introduction
- 2.2 From Immanuel Kant to george Herbert Mead
- 2.2.1 Kant as a Meta-Physicist
- 2.2.2 Mead as a Social Psychologist
- 2.3 From Henry Ford to Peter Drucker
- 2.3.1 Ford and Model T Automobiles
- 2.3.2 Drucker and Management Sciences
- 2.3.3 The Unison of Social Sciences and Physical Sciences
- 2.3.4 Machine Architecture from Knowledge Functions
- 2.3.5 Generalization of the Structure of Knowledge Science
- 3 Affirmative Knowledge and Positive Human Nature
- 3.1 Introduction
- 3.2 Use of Scientific and AI-Based Machines
- 3.2.1 Evolving Use of Knowledge and Internet Machines
- 3.2.2 Incremental Changes in Society
- 3.3 Duality of Natural Forces and Human Traits
- 3.4 THE Fine Side of Human Nature
- 3.4.1 Integrated Changes in Society
- 3.4.2 Gradual Transition in the Knowledge Domain
- 3.4.3 Positive Social Change: Betterment and Enhancement
- 4 Negative Knowledge and Aggressive Human Nature
- 4.1 Introduction
- 4.2 The Coarse Side of Human Nature.
- 4.3 The Abuse of Information and Knowledge
- 4.3.1 Projected Use of Machines to Block Human Abuse
- 4.3.2 Abuse of Machines Against Humans
- 4.4 Indulgence of Societies in Negative Social Settings
- 4.5 Deception and Cowardice in Humans
- 4.6 Negative Social Change: Deterioration and Decay
- 4.7 Social Decay of Nations and Cultures
- 5 Role of Devices, Computers and Networks
- 5.1 Introduction
- 5.2 Devices, Machines, Humans, and Social Realities
- 5.2.1 Beneficial and Constructive Role
- 5.2.2 Detrimental and Exploitive Role
- 5.3 Reality and Oscillation of Social Norms
- 5.3.1 Social Energy and Ensuing Shifts
- 5.3.2 Change in the Four (K, C, W, and E) Spaces
- 5.3.3 Noise in the Social Setting
- 5.4 Typical Global Shifts in Societies and Nations
- 5.5 Oscillation of Social Norms
- 5.5.1 Social Lais Sez-Faire
- 5.5.2 Social Supervision
- II. Information Machines and Social Progress
- 6 Recent Changes to the Structure of Knowledge
- 6.1 Introduction
- 6.2 Individual Needs and Evolving Machines
- 6.3 Corporate Needs and Human Machine Interactive Systems
- 6.4 Knowledge-Based Computational Platforms for Organizations
- 6.5 Generality of the Knowledge-Based Approach
- 6.6 Transactions Management Machine
- 7 Origin and Structure of Knowledge Energy
- 7.1 Introduction
- 7.2 Need Theory Basis for Knowledge-Based Solutions
- 7.3 Seminal Energy for Change in the Knowledge Domain
- 7.4 Optimal Search for Nos, Vfs, and *S
- 7.5 Customized Cases for Individuals, Corporations, and Societies
- 7.6 Convergence of Needs in Humans and Artificial Knowledge in Machines
- 8 Bands of Knowledge
- 8.1 Introduction
- 8.2 Needs to Motivate and Society to Constrain
- 8.2.1 Actions, Objects, Events, and Time.
- 8.2.2 Universal Theme Behind Human Action-Reaction Processes
- 8.2.3 Human Action-Reaction Process: Never Equal and Opposite
- 8.3 Iterative Convergence for Optimization
- 8.4 Knowledge Machine Programming for a Given Objective
- Appendix 8 A
- 9 Frustums of Artificial Behavior
- 9.1 Introduction
- 9.1.1 Artificial Knowledge
- 9.1.2 Mechanized Generation of Knowledge
- 9.2 Frustums and Their Volume
- 9.3 The Degeneration of Knowledge
- 9.4 Content-Based Internet Knowledge Filters
- 9.5 General Deployment of Knowledge Filters
- 10 Computer-Aided Knowledge Design and Validation
- 10.1 Introduction
- 10.2 Major Procedural Steps
- 10.2.1 Fragment the Input Seminal Body of Knowledge Bok
- 10.2.2 Internet-Based Dds/Loc Search for Classification of Vfs, *S, Nos
- 10.2.2.1 Determine and list nos, Vfs, and *S of bok, local, and internet
- 10.2.2.2 Compare NOs, VFs, and *s of bok, local, and internet
- 10.2.2.3 Filtering of NOs, VFs, *s, and concepts that tie them
- 10.2.2.4 Rationality and contextual check of NOs, VFs, and *s
- 10.2.2.5 Scoring and quality based on internet KB's
- 10.2.2.6 Evaluate and grade the inputs
- 10.2.2.7 Threshold limits and probabilities
- 10.3 Blend and Process Input, Local, and Internet Knowledge
- 10.3.1 Relax Nos, Relax Vfs, and Relax *S
- 10.3.2 Iterative Techniques for the Computer-Based Solutions
- 10.3.3 Iterative Convergence of Parameters Within Micro Kels
- 10.4 Generate Newly Synthesized Knowledge - Bok'
- 10.4.1 Relaxation of Attributes, Attributes of Attributes
- 10.4.2 Machine-Based Reassembly of Newly Designed Knowledge - Bok'
- 10.4.3 Verify the Validity of the Newly Designed Knowledge - Bok'
- 10.5 Rationality and Scoring of New Knowledge - Bok'
- 10.6 Machine Configurations.
- 10.6.1 Iterative Convergence of the "Optimized Body of Knowledge"
- 10.6.2 Overall Functional Layout of the Knowledge Machine(S)
- 10.7 Convolutions and their Options
- 10.7.1 The Mind-Time Convolution
- 10.7.2 The Mind-Space Convolution
- 10.7.3 The Mind-Society Convolution
- 10.8 Conclusions
- III. Knowledge Science and Social Influence
- 11 Knowledge and Information Ethics
- 11.1 Introduction
- 11.2 Knowledge Processing in Networks
- 11.3 Knowledge Machines to Damp Internet Opportunism
- 11.4 A Stable Social Balance
- 11.4.1 Maintaining Stability in Personal Lives
- 11.4.2 Protection from Psychological and Social Isolation
- 11.4.3 Protection of Values and Family Structure
- 11.4.4 Enhancements of Educational Standards and Ethics
- 12 From Primal Thinking to Potential Computing
- 12.1 Introduction
- 12.2 From Attainment to Philosophy
- 12.2.1 The Contributions in the Past (Row 1 of Table Ia)
- 12.2.2 The Contributions of G. H. MEAD (ROW 2A)
- 12.2.3 The Contributions of Erich Fromm (Row 2B)
- 12.2.4 The Contributions of Sigmund Freud (Row 3A)
- 12.2.5 The Contributions of A. H. Maslow (ROW 3B)
- 12.2.6 The Pragmatists (Row 4)
- 12.3 The Inception of the Digital Age (Rows 5 to 7 of Table IB)
- 12.4 Differences Between Information and Knowledge Machines
- 12.5 The Impact of Digital Domains on Extended Information
- 12.5.1 Positive Events Through the Knowledge Era (Row 5 Table IB)
- 12.5.1.1 Positive personal migration
- 12.5.1.2 Positive social migration
- 12.5.2 Negative Events in the Knowledge Era (Row 6 in Table IB)
- 12.5.3 Object and Function Basis of Kms in the Society (Row 7 Table IB)
- 12.6 Action [(VF)* Upon *Object (NO)] Based Operations
- 12.6.1 Generic Representation Of Vf*No
- 12.6.2 Processors for Numerous Applications.
- 12.6.3 Instruction Formats for Cpu Type of Processors (Lowest Level-1)
- 12.6.4 Instruction Formats for Scientific/Business Applications (Level 2)
- 12.6.5 Instruction Formats for Internet-Based and Object-Oriented Applications (Level-3)
- 12.6.6 Instruction Formats for Individual Knowledge and Information Type of Personal and Social Applications (Level-4)
- 12.6.7 Instruction Formats for Concepts and Wisdom Type of Society, Welfare, Medical, Hospital, and Social Applications (Le...
- 12.6.8 Instruction Formats for Ethics and Values Applications (Level-6)
- 12.6.9 Instruction Formats for National, Cultural, Crisis, Social, Applications (Level-7)
- 13 Action (VF) → (*) ← Object (NO) Based Processors and Machines
- 13.1 Introduction
- 13.2 Human Transactions and Social Progress
- 13.3 Instructions and Processors for Humanistic Functions
- 13.3.1 Opc-Opr Based Traditional Computer Systems
- 13.3.2 Opc-Opr Based Objects Oriented Opu Systems
- 13.3.2.1 SPSO processors and machines
- 13.3.2.2 MPMO processors and machines
- 13.4 Architectural Configurations of Advanced Processors
- 13.4.1 The Knowledge Processor Unit and System
- 13.4.2 The Medical Processor Unit
- 13.4.3 The Concept Processor Unit and Concept Machine
- 13.4.4 The Wisdom Processor Unit and Machine
- 13.5 Social Processing
- 13.5.1 Basic Concepts for Design of Spus
- 13.5.2 Commonality Between Communications and Interactions
- 13.5.3 Conceptual Framework for Spu Design
- 13.5.3.1 specialized features of spus
- 13.5.4 Interactivity Between Human Beings
- 13.5.5 Gestures/Tokens Exchanged With Kbs and Convolutions
- 13.5.6 The Effects of the Social Media Characteristics
- 13.5.7 Programing Framework for the Social Processes
- 13.5.8 Configuration of a Microprogram-Based Spu
- 13.5.9 Architecture of a µ-P Based Social Computer.
- Conclusions.
- Notes:
- Includes bibliographical references at the end of each chapters and index.
- Description based on online resource; title from PDF title page (ebrary, viewed Novermber 10, 2016).
- ISBN:
- 9780128093559
- 0128093552
- OCLC:
- 962419811
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