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Adobe Flash Professional CC classroom in a book

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Team, Adobe, author.
Adobe Creative Team, Corporate Author.
Contributor:
Adobe Creative Team, Contributor.
Adobe Systems.
Series:
Classroom in a book.
Classroom in a book
Language:
English
Subjects (All):
Flash (Computer file).
Physical Description:
1 online resource (1 v.) : ill.
Edition:
1st edition
Other Title:
Adobe Flash Professional Creative Cloud classroom in a book
Place of Publication:
[Place of publication not identified] Adobe Press 2013
Language Note:
English
System Details:
text file
Summary:
The fastest, easiest, most comprehensive way to learn Adobe Flash Professional CC Classroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does—an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts. Adobe Flash Professional CC Classroom in a Book contains 10 lessons that cover the basics, providing countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish or choose only those lessons that interest you. Purchasing this book gives you access to the downloadable lesson files you need to work through the projects in the book, and to electronic book updates covering new features that Adobe releases for Creative Cloud customers. For access, go to www.peachpit.com/redeem and redeem the unique code provided inside this book. “The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-bystep instructions, and the project files for the students.” Barbara Binder, Adobe Certified Instructor Rocky Mountain Training
Contents:
Intro
Title Page
How to Get Your Lesson Files
Copyright Page
Contents
Getting Started
About Classroom in a Book
What's New
Streamlined Feature Set
Prerequisites
Installing Flash
Copying the Lesson Files
How to Use the Lessons
Additional Resources
Adobe Certification
1. Getting Acquainted
Starting Flash and Opening a File
Getting to Know the Workspace
Working with the Library Panel
Understanding the Timeline
Organizing Layers in a Timeline
Using the Properties Inspector
Using the Tools Panel
Undoing Steps in Flash
Previewing Your Movie
Modifying the Content and Stage
Saving Your Movie
Publishing Your Movie
Finding Resources for Using Flash
Checking for Updates
Review Questions
Review Answers
2. Working with Graphics
Understanding Strokes and Fills
Creating Shapes
Making Selections
Editing Shapes
Using Gradient and Bitmap Fills
Using Custom Line Styles
Creating Curves
Creating Transparencies
Creating and Editing Text
Aligning and Distributing Objects
3. Creating and Editing Symbols
Importing Illustrator Files
About Symbols
Creating Symbols
Importing Photoshop Files
Editing and Managing Symbols
Changing the Size and Position of Instances
Changing the Color Effect of Instances
Understanding Display Options
Applying Filters for Special Effects
Positioning in 3D Space
4. Animating Symbols
About Animation
Understanding the Project File
Animating Position
Changing the Pacing and Timing
Animating Transparency
Animating Filters
Animating Transformations
Changing the Path of the Motion
Swapping Tween Targets
Creating Nested Animations.
Easing
Frame-by-Frame Animation
Animating 3D Motion
Testing Your Movie
5. Animating Shapes and Using Masks
Animating Shapes
Creating a Shape Tween
Changing the Pace
Adding More Shape Tweens
Creating a Looping Animation
Using Shape Hints
Animating Color
Creating and Using Masks
Animating the Mask and Masked Layers
Easing a Shape Tween
6. Creating Interactive Navigation
About Interactive Movies
Creating Buttons
Understanding ActionScript 3.0
Preparing the Timeline
Adding a Stop Action
Creating Event Handlers for Buttons
Creating Destination Keyframes
Creating a Home Button with Code Snippets
Code Snippets Options
Playing Animation at the Destination
Animated Buttons
7. Working with Sound and Video
Using Sounds
Understanding Flash Video
Using Adobe Media Encoder
Understanding Encoding Options
Playback of External Video
Working with Video and Transparency
Embedding Flash Video
Exporting Video from Flash
8. Loading and Displaying External Content
Loading External Content
Removing External Content
Controlling Movie Clips
9. Using Variables and Controlling Visual Properties
Visual Properties of Movie Clips
Beyond the Mouse-Click
Mapping Mouse Movements to Visual Changes
Using Variables to Store Information
Change the Position of the Large Image
Creating a Custom Cursor
10. Publishing to HTML5.
Getting Started
What Is Toolkit for CreateJS?
Using Classic Tweens
Exporting to HTML5
Inserting JavaScript
11. Publishing Flash Documents
The Debugging Process
Understanding Publishing
Publishing for the Web
Publishing a Desktop Application
Publishing for a Mobile Device
Next Steps
Index.
Notes:
Bibliographic Level Mode of Issuance: Monograph
Description based on publisher supplied metadata and other sources.
ISBN:
9780133430288
0133430286
9780133430325
0133430324
OCLC:
852251547

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