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JavaScript enlightenment / Cody Lindley.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Lindley, Cody, 1976-
Language:
English
Subjects (All):
JavaScript (Computer program language).
World Wide Web.
Physical Description:
1 online resource (166 p.)
Edition:
First edition.
Place of Publication:
Beijing ; Sebastopol, California : O'Reilly, 2013.
Language Note:
English
System Details:
text file
Summary:
If you’re an advanced beginner or intermediate JavaScript developer, JavaScript Enlightenment will solidify your understanding of the language—especially if you use a JavaScript library. In this concise book, JavaScript expert Cody Lindley (jQuery Cookbook) provides an accurate view of the language by examining its objects and supporting nuances. Libraries and frameworks help you build web applications quickly and efficiently, but when things go wrong or performance becomes an issue, knowing how and why they work is critical. If you’re ready to go under the hood and get your hands dirty with JavaScript internals, this is your book. Get a short and digestible summary of ECMA-262, Edition 3, backed by real code you can run instantly Examine the creation of JavaScript objects Learn complex values, primitive values, scope, and inheritance Understand the importance of the head object Work with string, number, and Boolean objects and values Discover how to use the null value and the built-in math object Get into the details—beyond Mozilla’s reference guide for JavaScript 1.5
Contents:
Intro
Copyright
Table of Contents
Preface
Introduction
Why Did I Write This Book?
Who Should Read This Book?
Why JavaScript 1.5 and ECMAScript 3 Edition?
Why Didn't I Cover the Date(), Error(), and RegEx() Objects?
More Code, Fewer Words
Exhaustive Code and Repetition
Color-Coding Conventions
jsFiddle, JS Bin, and Firebug lite-dev
Conventions Used in This Book
Using Code Examples
Safari® Books Online
How to Contact Us
About the Author
About the Technical Editors
Michael Richardson
Kyle Simpson
Nathan Smith
Ben Nadel
Ryan Florence
Nathan Logan
Chapter 1. JavaScript Objects
Creating Objects
JavaScript Constructors Construct and Return Object Instances
The JavaScript Native/Built-In Object Constructors
User-Defined/Non-Native Object Constructor Functions
Instantiating Constructors Using the new Operator
Creating Shorthand/Literal Values from Constructors
Primitive (a.k.a. Simple) Values
The Primitive Values null, undefined, "string", 10, true, and false Are Not Objects
How Primitive Values Are Stored/Copied in JavaScript
Primitive Values Are Equal by Value
The String, Number, and Boolean Primitive Values Act Like Objects When Used Like Objects
Complex (a.k.a. Composite) Values
How Complex Values Are Stored/Copied in JavaScript
Complex Objects Are Equal by Reference
Complex Objects Have Dynamic Properties
The typeof Operator Used on Primitive and Complex Values
Dynamic Properties Allow for Mutable Objects
All Constructor Instances Have Constructor Properties that Point to Their Constructor Function
Verify that an Object Is an Instance of a Particular Constructor Function
An Instance Created From a Constructor Can Have Its Own Independent Properties (Instance Properties).
The Semantics of "JavaScript Objects" and "Object() Objects"
Chapter 2. Working with Objects and Properties
Complex Objects Can Contain Most of the JavaScript Values as Properties
Encapsulating Complex Objects in a Programmatically Beneficial Way
Getting/Setting/Updating an Object's Properties Using Dot Notation or Bracket Notation
Deleting Object Properties
How References to Object Properties Are Resolved
Using hasOwnProperty, Verify That an Object Property Is Not From the Prototype Chain
Checking If an Object Contains a Given Property Using the in Operator
Enumerate (Loop Over) an Object's Properties using the for in Loop
Host Objects versus Native Objects
Enhancing and Extending Objects with Underscore.js
Chapter 3. Object()
Conceptual Overview of Using Object() Objects
Object() Parameters
Object() Properties and Methods
Object() Object Instance Properties and Methods
Creating Object() Objects Using "Object Literals"
All Objects Inherit From Object.prototype
Chapter 4. Function()
Conceptual Overview of Using Function() Objects
Function() Parameters
Function() Properties and Methods
Function Object Instance Properties and Methods
Functions Always Return a Value
Functions Are First-Class Citizens (Not Just Syntax but Values)
Passing Parameters to a Function
this and arguments Values Available To All Functions
The arguments.callee Property
The Function Instance length Property and arguments.length
Redefining Function Parameters
Return a Function Before It Is Done (Cancel Function Execution)
Defining a Function (Statement, Expression, or Constructor)
Invoking a Function [Function, Method, Constructor, or call() and apply()]
Anonymous Functions
Self-Invoking Function Expression
Self-Invoking Anonymous Function Statements.
Functions Can Be Nested
Passing Functions to Functions and Returning Functions from Functions
Invoking Function Statements Before They Are Defined (Function Hoisting)
A Function Can Call Itself (Recursion)
Chapter 5. The Head/Global Object
Conceptual Overview of the Head Object
Global Functions Contained Within the Head Object
The Head Object versus Global Properties and Global Variables
Referring to the Head Object
The Head Object Is Implied and Typically Not Referenced Explicitly
Chapter 6. The this Keyword
Conceptual Overview of this and How It Refers to Objects
How Is the Value of this Determined?
The this Keyword Refers to the Head Object in Nested Functions
Working Around the Nested Function Issue by Leveraging the Scope Chain
Controlling the Value of this Using call() or apply()
Using the this Keyword Inside a User-Defined Constructor Function
The this Keyword Inside a Prototype Method Refers to a Constructor Instance
Chapter 7. Scope and Closures
Conceptual Overview of JavaScript Scope
JavaScript Does Not Have Block Scope
Use var Inside Functions to Declare Variables and Avoid Scope Gotchas
The Scope Chain (Lexical Scoping)
The Scope Chain Lookup Returns the First Found Value
Scope Is Determined During Function Definition, not Invocation
Closures Are Caused by the Scope Chain
Chapter 8. Function Prototype Property
Conceptual Overview of the Prototype Chain
Why Care About the prototype Property?
Prototype Is Standard on All function() Instances
The Default prototype Property Is an Object() Object
Instances Created From a Constructor Function are Linked to the Constructor's prototype Property
Last Stop in the prototype Chain is Object.prototype
The prototype Chain Returns the First Property Match It Finds in the Chain.
Replacing the prototype Property with a New Object Removes the Default Constructor Property
Instances That Inherit Properties from the Prototype Will Always Get the Latest Values
Replacing the prototype Property with a New Object Does Not Update Former Instances
User-Defined Constructors Can Leverage the Same Prototype Inheritance as Native Constructors
Creating Inheritance Chains (the Original Intention)
Chapter 9. Array()
Conceptual Overview of Using Array() Objects
Array() Parameters
Array() Properties and Methods
Array Object Instance Properties and Methods
Creating Arrays
Adding and Updating Values in Arrays
Length versus Index
Defining Arrays with a Predefined Length
Setting Array Length can Add or Remove Values
Arrays Containing Other Arrays (Multidimensional Arrays)
Looping Over an Array, Backwards and Forwards
Chapter 10. String()
Conceptual Overview of Using the String() Object
String() Parameters
String() Properties and Methods
String Object Instance Properties and Methods
Chapter 11. Number()
Conceptual Overview of Using the Number() Object
Integers and Floating-Point Numbers
Number() Parameters
Number() Properties
Number Object Instance Properties and Methods
Chapter 12. Boolean()
Conceptual Overview of Using the Boolean() Object
Boolean() Parameters
Boolean() Properties and Methods
Boolean Object Instance Properties and Methods
Non-Primitive False Boolean Objects Convert to true
Certain Things Are false, Everything Else Is true
Chapter 13. Working with Primitive String, Number, and Boolean Values
Primitive/Literal Values Are Converted to Objects When Properties Are Accessed
You Should Typically Use Primitive String, Number, and Boolean Values
Chapter 14. Null.
Conceptual Overview of Using the null Value
typeof Returns null Values as "object"
Chapter 15. Undefined
Conceptual Overview of the undefined Value
JavaScript ECMAScript 3 Edition (and Later) Declares the undefined Variable in the Global Scope
Chapter 16. Math Function
Conceptual Overview of the Built-In Math Object
Math Properties and Methods
Math Is Not a Constructor Function
Math Has Constants You Cannot Augment/Mutate
Appendix A. Review
Appendix B. Conclusion
Index.
Notes:
Includes index.
Includes bibliographical references and index.
Description based on print version record.
ISBN:
9781449344436
1449344437
9781449344429
1449344429
9781306811460
1306811465
9781449344443
1449344445
OCLC:
825071239

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