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Programming 3D Applications with HTML5 and WebGL : 3D Animation and Visualization for Web Pages / Tony Parisi.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Parisi, Tony.
Language:
English
Subjects (All):
Computer animation.
HTML (Document markup language).
Physical Description:
1 online resource (403 p.)
Edition:
First edition.
Other Title:
Programming three-dimensional applications with hypertext markup language five and web graphics library
Place of Publication:
Sebastopol, California : O'Reilly Media, 2014.
Language Note:
English
System Details:
text file
Summary:
Create high-performance, visually stunning 3D applications for the Web, using HTML5 and related technologies such as CSS3 and WebGL—the emerging web graphics standard. With this book, you’ll learn how to use the tools, frameworks, and libraries for building 3D models and animations, mind-blowing visual effects, and advanced user interaction in both desktop and mobile browsers. In two parts—Foundations and Application Development Techniques—author Tony Parisi provides a thorough grounding in theory and practice for designing everything from a simple 3D product viewer to immersive games and interactive training systems. Ideal for developers with Javascript and HTML experience. Explore HTML5 APIs and related technologies for creating 3D web graphics, including WebGL, Canvas, and CSS Work with the popular JavaScript 3D rendering and animation libraries Three.js and Tween.js Delve into the 3D content creation pipeline, and the modeling and animation tools for creating killer 3D content Look into several game engines and frameworks for building 3D applications, including the author’s Vizi framework Create 3D environments with multiple objects and complex interaction, using examples and supporting code Examine the issues involved in building WebGL-based 3D applications for mobile browsers
Contents:
Introduction
WebGL: real-time 3D rendering
Three.js-a javascript 3D engine
Graphics and rendering in three.js
3D animation
CSS3: advanced page effects
Canvas: universal 2D drawing
The 3D content pipeline
3D engines and frameworks
Developing a simple 3D application
Developing a 3D environment
Developing mobile 3D applications.
Notes:
Includes index.
Description based on online resource; title from PDF title page (ebrary, viewed February 27, 2014).
ISBN:
9781306810814
1306810817
9781449363956
1449363954
9781449363949
1449363946
9781449363918
1449363911
OCLC:
874175304

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