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Essential skills in character rigging / by Nicholas B. Zeman.
- Format:
- Book
- Author/Creator:
- Zeman, Nicholas Bernhardt, author.
- Language:
- English
- Subjects (All):
- Rigging (Computer animation).
- Characters and characteristics--Computer simulation.
- Characters and characteristics.
- Three-dimensional imaging.
- Kinematics--Computer simulation.
- Kinematics.
- Physical Description:
- 1 online resource (224 pages) : illustrations, photographs, tables
- Edition:
- 1st edition
- Place of Publication:
- Boca Raton, FL : A K Peters/CRC Press, an imprint of Taylor and Francis, 2015.
- System Details:
- text file
- Summary:
- Character rigging is the method with which you create a system for animating a character. A rig is represented by two primary mechanics: the skeleton, consisting of hierarchical rotations to drive the motions, and a skin, or method of deforming the geometry that makes up the character model. Essential Skills in Character Rigging is a beginner’s guide to learning and understanding the essential aspects of character setup, evaluation, skeletal construction, and deformation. Borrowing from the author’s extensive experience in the field, it presents the primary theories, constructs, and objectives for constructing a basic rig from the ground up, just as it would be done in a professional studio.
- Contents:
- chapter 1 ◾ Hierarchies
- chapter 2 ◾ 3D Rotations
- chapter 3 ◾ Joints and Joint Orient
- chapter 4 ◾ Primary Skeleton
- chapter 5 ◾ Intermediate Skeleton Setup
- chapter 6 ◾ Inverse Kinematics
- chapter 7 ◾ Introduction to Deformation
- chapter 8 ◾ Skinning a Character
- chapter 9 ◾ Relationships
- chapter 10 ◾ Conclusion.
- Notes:
- Description based on print version record.
- ISBN:
- 9780429171536
- 0429171536
- 9781482235241
- 1482235242
- 9781498788120
- 1498788122
- 9781482235234
- 1482235234
- OCLC:
- 932303313
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