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The foley grail : the art of performing sound for film, games, and animation / Vanessa Theme Ament.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Ament, Vanessa Theme, author.
Language:
English
Subjects (All):
Motion pictures--Sound effects.
Motion pictures.
Animated films--Sound effects.
Animated films.
Video games--Sound effects.
Video games.
Animation (Cinematography).
Digital video.
Physical Description:
1 online resource (276 pages) : illustrations
Edition:
Second edition.
Place of Publication:
New York : Focal Press, 2014.
System Details:
text file
Summary:
"Master classic and cutting-edge Foley techniques that will allow you to create rich, convincing sound for any medium, be it film, television, radio, podcasts, animation, or games.In The Foley Grail, Second Edition, award-winning Foley artist Vanessa Theme Ament teaches you how Foley is designed, crafted, and edited for any project, right down to the nuts and bolts of spotting, cueing, and performing sounds. Various renowned sound artists provide a treasure trove of shortcuts, hot tips, and other tricks of the trade.This new edition features: - Entirely new chapters dedicated to Foley in games, television, broadcasting, and animation, as well as what is new in sound for media education - All new sound "recipes" that include proven Foley methods you can immediately use on your own projects - New case studies from well-known films, shows, games, and animations - Interviews with current sound artists from across the globe - An extensive companion website (www.focalpress.com/cw/ament) featuring video demonstrations of Foley artists at work, video tutorials of specific Foley techniques, lectures from the author, teaching aids, and much more Dont miss out! The Foley Grail, Second Edition provides the tools you need to produce vibrant, realistic soundcapes that will lift your media projects to the next level"-- Provided by publisher.
Contents:
pt. 1. What foley artists do, and why : history, theory, and methods
pt. 2. How foley artists work : the protocols, conventions, and hierarchy
pt. 3. Foley beyond the film frame : games and animation
pt. 4. The practical concerns : the art and craft of foley
pt. 5. The foley companions : mixing and editing
pt. 6. Nuts and bolts : where and with what?
pt. 7. The ghost of foley futures : looking forward.
Notes:
Includes index.
Includes bibliographical references and index.
Description based on print version record.
ISBN:
9781135021702
1135021708
9780203766880
0203766881
9780415840859
0415840856
9781135021719
1135021716
OCLC:
878059741

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