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Hello Scratch! / Gabriel Ford, Sadie Ford, Melissa Ford.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Ford, Gabriel, author.
Ford, Sadie, author.
Ford, Melissa, author.
Language:
English
Subjects (All):
Scratch (Computer program language)--Juvenile literature.
Scratch (Computer program language).
Video games--Programming--Juvenile literature.
Video games.
Video games--Programming.
Physical Description:
1 online resource (1 volume) : illustrations
Edition:
1st edition
Place of Publication:
Shelter Island, New York : Manning, [2018]
System Details:
text file
Summary:
Summary Hello Scratch! is a how-to book that helps parents and kids work together to learn programming skills by creating new versions of old retro-style arcade games with Scratch. About the Technology Can 8-year-olds write computer programs? You bet they can! In Scratch, young coders use colorful blocks and a rich graphical environment to create programs. They can easily explore ideas like input and output, looping, branching, and conditionals. Scratch is a kid-friendly language created by MIT that is a safe and fun way to begin thinking like a programmer, without the complexity of a traditional programming language. About the Book Hello Scratch! guides young readers through five exciting games to help them take their first steps in programming. They'll experiment with key ideas about how a computer program works and enjoy the satisfaction of immediate success. These carefully designed projects give readers plenty of room to explore by imagining, tinkering, and personalizing as they learn. What's Inside Learn by experimentation Learn to think like a programmer Build five exciting, retro-style games Visualize the organization of a program About the Reader Written for kids 8-14. Perfect for independent learning or working with a parent or teacher. About the Authors Kids know how kids learn. Sadie and Gabriel Ford, 12-year-old twins and a formidable art and coding team, wrote this book with editing help from their mother, author Melissa Ford!
Contents:
Getting to know your way around Scratch
Becoming familiar with the art editor
Meeting Scratch's key blocks through important coding concepts
Designing a two-player ball-and-paddle game
Using conditionals to build a two-player ball-and-paddle game
Designing a fixed shooter
Using conditionals to build your fixed shooter
Designing a one-player ball-and-paddle game
Using variables to build your one-player ball-and-paddle game
Designing a simple platformer
Using X and Y coordinates to make a simple platformer
Making a single-screen platformer
Using arrays and simulating gravity in a single-screen platformer
Becoming a game maker.
Notes:
Includes index.
Description based on print version record.
ISBN:
9781638354246
1638354243
9781617294259
161729425X
OCLC:
1017738562

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