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Learning Java through games / Lubomir Stanchev.
- Format:
- Book
- Author/Creator:
- Stanchev, Lubomir, 1975- author.
- Language:
- English
- Subjects (All):
- Java (Computer program language)--Problems, exercises, etc.
- Java (Computer program language).
- Java (Computer program language)--Textbooks.
- Physical Description:
- 1 online resource (383 p.)
- Edition:
- 1st edition
- Place of Publication:
- Boca Raton, Florida : CRC Press, 2014.
- Language Note:
- English
- System Details:
- text file
- Summary:
- Learning Java Through Games teaches students how to use the different features of the Java language as well as how to program. Suitable for self-study or as part of a two-course introduction to programming, the book covers as much material as possible from the latest Java standard while requiring no previous programming experience.
- Contents:
- Front Cover; Dedication; Contents; Preface; About the Author; List of Figures; List of Tables; Part I - Basic Principles; Chapter 1 - Computer Hardware and Software; Chapter 2 - Data Types and Conditional Statements; Chapter 3 - Loops; Chapter 4 - Methods and Formatted Output; Chapter 5 - Introduction to Arrays; Chapter 6 - Introduction to Classes; Chapter 7 - The ArrayList Class and the enum Keyword; Part II - Advanced Programming Techniques; Chapter 8 - Classes Revisited; Chapter 9 - Fun with Swing; Chapter 10 - Nested Classes and Event Handling
- Chapter 11 - The Breakout Game (Complete Version)Chapter 12 - Layout Management and GUI Components; Chapter 13 - Exception Handling and Files; Chapter 14 - Recursion; Chapter 15 - Java Applets; Back Cover
- Notes:
- Description based on print version record.
- "An A K Peter book."
- ISBN:
- 9781040073544
- 1040073549
- 9780429167683
- 0429167687
- 9781138428034
- 1138428035
- 9781466593329
- 1466593326
- OCLC:
- 900464507
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