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Blender for animation and film-based production
- Format:
- Book
- Author/Creator:
- Manrique, Michelangelo, author.
- Language:
- English
- Subjects (All):
- Animation (Cinematography).
- Physical Description:
- 1 online resource (315 pages) : illustrations
- Edition:
- 1st edition
- Distribution:
- London : Bloomsbury Publishing (UK), 2023.
- Place of Publication:
- Boca Raton : CRC Press, 2015.
- System Details:
- text file
- Summary:
- See Why Blender Is Right for Your Studio's PipelineBlender for Animation and Film-Based Production explores why Blender is ideal for animation films. It demonstrates Blender's capability to do the job in each production department. Whether you are a beginner or more advanced user, you'll see why Blender should be taken into consideration in animati
- Contents:
- Front Cover
- Dedication
- Contents
- Preface
- Author
- CHAPTER 1 - Why Blender?
- CHAPTER 2 - History of Blender
- CHAPTER 3 - Blender User Interface
- CHAPTER 4 - Blender in a Digital Studio Pipeline
- CHAPTER 5 - Modeling Your Main Character
- CHAPTER 6 - Applying Materials to Our Objects
- CHAPTER 7 - Blender Internal Textures
- CHAPTER 8 - UV Unwrap and External Textures
- CHAPTER 9 - Introduction to Rigging: Armatures and Bones
- CHAPTER 10 - The Animation Process
- CHAPTER 11 - Introduction to Lighting
- CHAPTER 12 - Compositing Nodes
- CHAPTER 13 - Using Particles and Dynamics
- CHAPTER 14 - Render
- CHAPTER 15 - Final Movie Compositing
- CHAPTER 16 - Python
- CHAPTER 17 - Film Promotion and Conclusion
- Appendix
- References
- Color Insert
- Back Cover.
- Notes:
- Includes bibliographical references.
- ISBN:
- 9780429170997
- 0429170998
- 9781482204742
- 1482204746
- 9781498759854
- 1498759858
- 9781482204759
- 1482204754
- OCLC:
- 1080587108
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