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Swift 3 game development : embrace the mobile gaming revolution by creating popular iOS games with Swift 3.0 / Stephen Haney.

EBSCOhost Academic eBook Collection (North America) Available online

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Ebook Central College Complete Available online

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O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Haney, Stephen, author.
Language:
English
Subjects (All):
Video games--Programming.
Video games.
Swift (Computer program language).
iPhone (Smartphone)--Mobile apps.
iPhone (Smartphone).
Physical Description:
1 online resource (251 pages) : illustrations
Edition:
Second edition.
Other Title:
Swift three game development
Place of Publication:
Birmingham, England ; Mumbai, [India] : Packt, 2017.
System Details:
text file
Biography/History:
Haney Stephen: Stephen Haney has written two books on iOS game development. He began his programming journey at the age of 8 years on a dusty, ancient laptop using BASIC. He has been fascinated with building software and games ever since. Now well versed in multiple languages, he enjoys programming as a creative outlet the most. He believes that indie game development is an art forman amazing combination of visual, auditory, and psychological challengesrewarding to both the player and the creator. He enjoyed writing this book and sincerely hopes that it directly furthers your career or hobby.
Summary:
Embrace the mobile gaming revolution by creating popular iOS games with Swift 3.0 About This Book Create and design games for iPhone and iPad using SpriteKit and Swift 3.0 Learn the core fundamentals of SpriteKit game development and mix and match techniques to customize your game This step-by-step practical guide will teach you to build games from scratch using little-known tips and strategies for maximum fun Who This Book Is For If you wish to create and publish fun iOS games using Swift, then this book is for you. You should be familiar with basic programming concepts. However, no prior game development or Apple ecosystem experience is required. What You Will Learn Deliver powerful graphics, physics, and sound in your game by using SpriteKit Set up the scene using the new capabilities of the scene editor and custom classes Maximize gameplay with little-known tips and strategies for fun and repeatable action Make use of animations, graphics, and particles to polish your game Understand the current mobile monetization landscape to choose the best option for your own situation Integrate your game with Game Center so that your players can share their high scores and achievements Publish your game to the App Store and enjoy people playing your games In Detail Swift is the perfect choice for game development. Developers are intrigued by Swift 3.0 and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game. This book starts by introducing SpriteKit and Swift's new features that can be used for game development. After setting up your first Swift project, you will build your first custom class, learn how to draw and animate your game, and add physics simulations. Then, you will add the player character, NPCs, and powerups. To make your game more fun and engaging, you will learn how to set up scenes and backgrounds, build fun menus, and integrate with Apple Game Center to add leaderboards and achievements. You will then make your game stand out by adding animations when game objects collide, and incorporate proven techniques such as the advanced particle system and graphics. Finally, you will explore the various options available to start down the path towards monetization and publish your finished games to the App Store. By the end of this book, you will be able to create your own iOS games using Swift and ...
Contents:
Swift 3 Game Development: Build iOS 10 Games with Swift 3. 0
Notes:
Includes index.
Description based on online resource; title from PDF title page (ebrary, viewed March 3, 2017).
ISBN:
9781787122420
1787122425
OCLC:
973947080

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