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Unity in action : multiplatform game development in C

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Hocking, Joseph, Author.
Language:
English
Subjects (All):
C# (Computer program language)--Programming.
C# (Computer program language).
Video games--Design.
Video games.
Software frameworks.
Physical Description:
1 online resource (1 volume) : illustrations
Edition:
1st edition
Other Title:
Multiplatform game development in C# with Unity 5
Place of Publication:
[Place of publication not identified] Manning Publications Co 2015
Language Note:
English
System Details:
text file
Summary:
Summary Unity in Action teaches you how to write and deploy games. You’ll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Based on Unity version 5. About the Book This book helps readers build successful games with the Unity game development platform. You will use the powerful C# language, Unity’s intuitive workflow tools, and a state-of-the-art rendering engine to build and deploy mobile, desktop, and console games. Unity’s single codebase approach minimizes inefficient switching among development tools and concentrates your attention on making great interactive experiences. Unity in Action teaches you how to write and deploy games. You’ll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Each sample project illuminates specific Unity features and game development strategies. As you read and practice, you’ll build up a well-rounded skill set for creating graphically driven 2D and 3D game applications. You’ll need to know how to program, in C# or a similar OO language. No previous Unity experience or game development knowledge is assumed. What’s Inside Program characters that run, jump, and interact Build code architectures that manage the game’s state Connect your games to the internet to download live data Deploy games to platforms including web and mobile Covers Unity 5 About the Author Joe Hocking is a software engineer specializing in interactive media development. He works for Synapse Games and teaches classes in game development at Columbia College Chicago.
Notes:
Bibliographic Level Mode of Issuance: Monograph
Includes bibliographic references and index.
ISBN:
9781617292323
161729232X
OCLC:
919201291

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