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Programming sound with pure data : make your apps come alive with dynamic audio / Tony Hillerson ; edited by Jacquelyn Carter.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Hillerson, Tony, author.
Contributor:
Carter, Jacquelyn, editor.
Series:
Pragmatic programmers.
The Pragmatic Programmers
Language:
English
Subjects (All):
Pure Data (Computer file).
Android (Electronic resource).
iOS (Electronic resource).
Application software--Development.
Application software.
Computer sound processing.
Mobile computing.
Physical Description:
1 online resource (180 pages) : illustrations (some color).
Edition:
1st edition
Place of Publication:
Dallas, Texas ; Raleigh, North Carolina : The Pragmatic Bookshelf, 2014.
Language Note:
English
System Details:
text file
Summary:
Sound gives your native, web, or mobile apps that extra dimension, and it's essential for games. Rather than using canned samples from a sample library, learn how to build sounds from the ground up and produce them for web projects using the Pure Data programming language. Even better, you'll be able to integrate dynamic sound environments into your native apps or games--sound that reacts to the app, instead of sounding the same every time. Start your journey as a sound designer, and get the power to craft the sound you put into your digital experiences.
Contents:
Making some noise
Building controls
Creating effects : real-world sounds
Working with waves
Creating effects : swords!
Sound in the user experience
Exporting sounds for a web game
Integrating dynamic sounds into a native app
Your journey begins.
Notes:
Bibliographic Level Mode of Issuance: Monograph
Includes bibliographical references and index.
Description based on print version record.
ISBN:
9781941222492
1941222498
9781680504385
168050438X
9781680504392
1680504398
9781937785666
1937785661
OCLC:
893436786

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