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3D storytelling : how stereoscopic 3D works and how to use it / by Bruce Block & Philip "Captain 3D" McNally.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Block, Bruce A., author.
Contributor:
McNally, Philip.
Language:
English
Subjects (All):
3-D films.
Photography, Stereoscopic.
Digital cinematography.
Computer animation.
Physical Description:
1 online resource (347 p.)
Edition:
1st edition
Other Title:
Three dimensional story telling
Place of Publication:
Burlington, Mass. : Focal Press, 2013.
Language Note:
English
System Details:
text file
Summary:
3D Storytelling is the ultimate guide for directors, cinematographers, producers, and designers of stereoscopic 3D movies and videos. With an emphasis on the aesthetic over the technical, this book is an essential foundation for showing you how to use 3D creatively to tell a story. Hollywood producer Bruce Block and Dreamworks stereoscopic supervisor Philip Captain 3D McNally blend their vast real-world experience and teaching skills to help you learn how to:* Think in 3D* Integrate 3D design into your script or story* Direct and design the 3D depth of your s
Contents:
Cover; Title; Copyright; CONTENTS; Foreword; Acknowledgments; Introduction; 1 CHAPTER ONE - The Basics; Thinking in 3D; Human Vision and 3D Photography; Interoccular Eyes and Interaxial Lenses; Stereoscopic 3D Camera Systems; Camera/Mirror Arrangements; 3D Viewing; 3D Projection and Display; 2 CHAPTER TWO - The Visual Variables; Orthographic Stereo; The 3D Visual Variables; Visual Variable 1: Camera Convergence; Visual Variable 2: Interaxial Distance; A. IA Controls Volume; B. IA Controls Scale; C. IA Controls Depth; Parallax; Depth Bracket; Visual Variable 3: Stereoscopic Window
3 CHAPTER THREE - The Six Visual SinsSin #1: Divergence; Sin #2: Coupling and Decoupling; Sin #3: Geometry Distortions; Sin #4: Ghosting; Sin #5: Window Violations; Sin #6: Point-of-Attention Jumps; 4 CHAPTER FOUR - 3D Aesthetics; Planning the 3D; Viewing 3D Images; Aspect Ratio in 3D; Placing the Subject in Depth; The Big Choice; The 2D Depth Cues in 3D; Closed and Open Space; 3D Unstable Space; Pre-Visualizing 3D; Visual Structure; Window and Camera Movement; 3D and Editing; Appendices; A. Stereographer Interviews; B. Subject Placement and Depth Bracket; C. Screen Resolution and Divergence
D. Stereoscopic Image PairsE. How We See 3D; F. Movies to Watch; Glossary; Index
Notes:
Includes index.
ISBN:
9781138425965
1138425966
9780240818764
0240818768
9781136038822
1136038825
OCLC:
858027807

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