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C programming : absolute beginner's guide / Greg Perry and Dean Miller

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Perry, Greg M., author.
Miller, Dean, 1969- author.
Series:
Absolute beginner's guide (Indianapolis, Ind.)
Absolute beginner's guide
Language:
English
Subjects (All):
C (Computer program language).
Physical Description:
1 online resource (666 pages) : illustrations
Edition:
Third edition
Place of Publication:
Indianapolis, Indiana : Que, [2014]
Language Note:
English
System Details:
text file
Summary:
Updated for C11 Write powerful C programs… without becoming a technical expert! This book is the fastest way to get comfortable with C, one incredibly clear and easy step at a time. You’ll learn all the basics: how to organize programs, store and display data, work with variables, operators, I/O, pointers, arrays, functions, and much more. C programming has neverbeen this simple! Who knew how simple C programming could be? This is today’s best beginner’s guide to writing C programs– and to learning skills you can use with practically any language. Its simple, practical instructions will help you start creating useful, reliable C code, from games to mobile apps. Plus, it’s fully updated for the new C11 standard and today’s free, open source tools! Here’s a small sample of what you’ll learn: • Discover free C programming tools for Windows, OS X, or Linux • Understand the parts of a C program and how they fit together • Generate output and display it on the screen • Interact with users and respond to their input • Make the most of variables by using assignments and expressions • Control programs by testing data and using logical operators • Save time and effort by using loops and other techniques • Build powerful data-entry routines with simple built-in functions • Manipulate text with strings • Store information, so it’s easy to access and use • Manage your data with arrays, pointers, and data structures • Use functions to make programs easier to write and maintain • Let C handle all your program’s math for you • Handle your computer’s memory as efficiently as possible • Make programs more powerful with preprocessing directives
Contents:
pt. I. Jumping right in
pt. II. Putting C to work for you with operators and expressions
pt. III. Fleshing out your programs
pt. IV. Managing data with your C programs
pt. V. Files and functions
Appendix A. The ASCII Table
Appendix B. The Draw Poker Program.
Notes:
Bibliographic Level Mode of Issuance: Monograph
Description based on publisher supplied metadata and other sources.
ISBN:
9780133414240
0133414248
9780133414219
0133414213
9780789751980
0789751984
OCLC:
860710001

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