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Getting started in 3D with 3ds max : model, texture, rig, animate, and render in 3ds max / Ted Boardman.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Boardman, Ted, author.
Language:
English
Subjects (All):
3ds max (Computer file)--Handbooks, manuals, etc.
3ds max (Computer file).
Computer animation.
Computer graphics.
Three-dimensional display systems.
Physical Description:
1 online resource (521 p.)
Edition:
1st edition
Place of Publication:
Burlington, Mass. : Focal Press, 2013.
Language Note:
English
System Details:
text file
Summary:
Learning a 3D visualization software is a daunting task under any circumstances and while it may be easy to find online tutorials that tell you what to do to perform certain tasks you'll seldom learn ""why"" you are performing the steps. This book approaches training from a top-down perspective way you will first learn important concepts of 3D visualization and functionality of 3ds Max before moving into the finer detail of the command structure. By learning how things work and why you might choose one method over another the book will not only teach you where the buttons are, but more impo
Contents:
pt.1. Concepts
pt. 2. Workflow.
Notes:
Includes index.
Description based on print version record.
ISBN:
9781138417830
1138417831
9781283646482
128364648X
9780240824024
0240824024
9781136145667
1136145664
OCLC:
813326605

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