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Sams teach yourself Google SketchUp 8 in 10 minutes
- Format:
- Book
- Author/Creator:
- Holzner, Steven, Author.
- Language:
- English
- Subjects (All):
- SketchUp.
- Computer graphics.
- Three-dimensional display systems.
- Engineering graphics.
- Physical Description:
- 1 online resource (231 p.) : ill.
- Edition:
- 1st edition
- Other Title:
- Google SketchUp 8 in 10 minutes
- Place of Publication:
- [Place of publication not identified] Sams 2011
- Language Note:
- English
- System Details:
- text file
- Summary:
- A clear, super quick, easy-to-understand guide for new Google SketchUp users Fast access to instructions for every common task, plus reliable, concise answers to the most widely asked questions Organized into lessons that distill the most crucial information on each Google SketchUp topic Tips and cautions point out shortcuts, solutions, and help you avoid common pitfalls. Google SketchUp is a suprisingly powerful 3D modeling program that allows you to design anything from a new house, to new landscaping design. While SketchUp Pro is powerful enough to be used by architects, civil engineers, game developers and other hardcore professionals, its free, less powerful cousin, Google SketchUp is perfect for beginners and casual users who want to design smaller scale products (gardens, room layouts, building projects and more). Sams Teach Yourself Google SketchUp 8 in 10 Minutes offers straightforward, practical answers for fast results. By working through the 10-minute lessons, you learn everything you need to know to quickly and easily get up to speed with Google SketchUp 8. Step-by-step instructions walk upi through the most common questions, issues, and tasks... "Did You Know?" tips offer insider advice and shortcuts... "Watch Out!" alerts help them avoid problems. Sams Teach Yourself Google SketchUp 8 in 10 Minutes will provide beginner and experienced users with fast at a glance tips pointing out helpful shortcuts and solutions, cautions to help avoid common Google SketchUp 8 pitfalls, and is written in a clear easy to understand format.
- Contents:
- Cover
- Table of Contents
- Introduction
- 1 Welcome to SketchUp
- Getting Started with SketchUp
- Drawing Lines
- Drawing Simple Figures
- Pushing (or Pulling) for 3D
- Panning and Orbiting
- Rotating and Moving
- Painting
- Using the Component Libraries
- Zooming
- Creating Guides and Dimension Indicators
- Lots of Cool Stuff Coming Up
- 2 Up and Running with SketchUp
- What SketchUp Is All About
- Getting and Installing SketchUp
- Starting SketchUp
- Understanding the Parts of SketchUp
- Using the Orbit Tool
- Using the Pan Tool
- Using the Zoom Tool
- Selecting a Work Template
- Understanding SketchUp Axes
- Understanding Edges and Surfaces
- Drawing Edges
- Inferring Edges
- 3 Drawing Shapes: Lines, Rectangles, Polygons, and Circles
- Getting Started
- Drawing Multiline Shapes
- Drawing Measured Lines
- Drawing Rectangles
- Drawing Circles
- Drawing Polygons
- Setting the Number of Sides of Circles or Polygons
- Orienting Shapes
- Getting Information About Shapes
- Saving Your Work
- 4 Drawing Shapes: Arcs, Freehand, Text, and 3D Text
- Arcs, Freehand, and Text
- Drawing Arcs
- Drawing Measured Arcs
- Drawing Arcs Tangent to Corners
- Drawing Multiple Tangent Arcs
- Setting the Number of Arc Segments
- Drawing Freehand
- Drawing Surfaces Freehand
- Drawing Text
- Annotating Objects with Text
- Setting Text Properties
- Drawing 3D Text
- 5 Going 3D
- Pulling Objects into 3D
- Pushing Objects into 3D
- Using Measured Push/Pull
- Inferring Push/Pull
- Cutting Openings
- Erasing Edges with the Eraser Tool
- Selecting Edges and Surfaces with the Select Tool
- Copying Objects
- Moving Edges and Surfaces with the Move Tool
- Drawing 3D by Subtracting Elements
- 6 Creating Components and Groups
- Using Sticky Geometry.
- Creating a Group
- Creating Components
- Editing Components
- Understanding the Difference Between Groups and Components
- Exploding a Component
- Managing Components
- Using the Component Sampler
- Using the 3D Warehouse
- 7 Painting Your Objects
- Using the Paint Tool
- Selecting Materials
- Eliminating Automatic Shading
- Drawing in Solid Color
- Painting Multiple Surfaces at Once
- Examining All Materials in Your Model
- Creating Materials
- Editing Materials
- Replacing All of a Material in a Drawing
- Sampling Existing Materials
- Undoing Changes and Canceling Operations
- 8 Using the Rotate, Scale, and Follow-Me Tools
- Using Some New Tools
- Rotating Objects
- Rotating Parts of Objects
- Locking the Rotate Tool's Orientation
- Scaling 2D Objects
- Scaling 3D Objects
- Tapering Objects in 3D
- Scaling from the Center of Objects
- Setting Exact Scale
- Using the Follow-Me Tool
- 9 X-Raying Objects, Creating Guides and Offsets
- X-Raying Objects
- Offsetting Edges with the Offset Tool
- Selecting Edges to Offset
- Creating Exact Offsets
- Repeating Offsets on Other Surfaces
- Measuring Distances with the Tape Measure
- Creating Guides with the Tape Measure Tool
- Drawing Guides at Specific Offsets
- Deleting Guides
- 10 Dimensioning, Drawing Angles, and Getting Cross Sections of Models
- Dimensioning Distances
- Dimensioning Arcs
- Freezing Dimensions
- Configuring Dimensioning Labels
- Measuring Angles
- Creating Guides at Specific Angles
- Creating Cutaway Views of Your Model
- Reversing the Direction of a Section Cut
- Index
- A
- C
- D
- E
- F
- G
- H
- I
- L
- M
- N
- O
- P
- R
- S
- T
- U
- X
- Y
- Z.
- Notes:
- Bibliographic Level Mode of Issuance: Monograph
- Description based on publisher supplied metadata and other sources.
- ISBN:
- 9786612965371
- 9781282965379
- 1282965379
- 9780132640558
- 0132640554
- OCLC:
- 1027144231
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