1 option
Managing for happiness : games, tools, and practices to motivate any team / Jurgen Appelo.
- Format:
- Book
- Author/Creator:
- Appelo, Jurgen, author.
- Language:
- English
- Subjects (All):
- Happiness--Psychological aspects.
- Happiness.
- Physical Description:
- 1 online resource (305 pages) : illustrations (some color)
- Edition:
- 1st edition
- Place of Publication:
- Hoboken, New Jersey : Wiley, 2016.
- Language Note:
- English
- System Details:
- text file
- Summary:
- A practical handbook for making management great again Managing for Happiness offers a complete set of practices for more effective management that makes work fun. Work and fun are not polar opposites; they're two sides of the same coin, and making the workplace a pleasant place to be keeps employees motivated and keeps customers coming back for more. It's not about gimmicks or 'perks' that disrupt productivity; it's about finding the passion that drives your business, and making it contagious. This book provides tools, games, and practices that put joy into work, with practical, real-world guidance for empowering workers and delighting customers. These aren't break time exploits or downtime amusements—they're real solutions for common management problems. Define roles and responsibilities, create meaningful team metrics, and replace performance appraisals with something more useful. An organization's culture rests on the back of management, and this book shows you how to create change for the better. Somewhere along the line, people collectively started thinking that work is work and fun is something you do on the weekends. This book shows you how to transform your organization into a place with enthusiastic Monday mornings. Redefine job titles and career paths Motivate workers and measure team performance Change your organization's culture Make management—and work—fun again Modern organizations expect everyone to be servant leaders and systems thinkers, but nobody explains how . To survive in the 21 st century, companies need to dig past the obvious and find what works. What keeps top talent? What inspires customer loyalty? The answer is great management, which inspires great employees, who then provide a great customer experience. Managing for Happiness is a practical handbook for achieving organizational greatness.
- Contents:
- Managing for Happiness: Games, Tools, and Practices to Motivate Any Team
- Contents
- Preface: Better Management for Everyone
- Introduction: What Is Management 3.0?
- Doing the Wrong Thing
- Doing the Right Thing Wrong
- No Control
- Why Do We Need Management?
- Management 3.0 Principles
- Management 3.0 Practices
- Great Management
- 1: Kudo Box and Kudo Cards: Motivate People with Better Rewards
- Extrinsic Motivation
- Intrinsic Motivation
- Kudos
- But What If . . .?
- How to Get Started
- Tips and Variations
- 2: Personal Maps: Improve Communication and Understanding
- Improving Collaboration
- Management by Walking Around
- Management by Sitting Around
- Management by Skyping Around
- The Observer Effect
- Close Proximity
- Great Conversation Topics
- You Are Always on My Mind Map
- 3: Delegation Boards and Delegation Poker: Empower Workers with Clear Boundaries
- Distributed Control
- Employee Empowerment
- Defining Boundaries
- The 7 Levels of Delegation
- The Delegation Board
- Delegation Poker
- 4: Value Stories and Culture Books: Define the Culture by Sharing Stories
- Creating Value
- Value List
- Team Values
- Employee Handbooks
- Living Your Values
- 5: Exploration Days and Internal Crowdfunding: Make Time for Exploration and Self-Education
- Education Days
- ShipIt Days
- Internal Crowdfunding
- Self-Education
- 6: Business Guilds and Corporate Huddles: Share Knowledge, Tools, and Practices
- Medieval Guilds
- Communities of Practice
- Business Huddles
- Tribes
- 7: Feedback Wraps and Unlimited Vacation: Learn How to Offer Constructive Feedback
- Flextime.
- Remote Working
- Developing Trust
- Performance Appraisals
- Step 1: Describe Your Context
- Step 2: List Your Observations
- Step 3: Express Your Emotions
- Step 4: Sort by Value
- Step 5: End with Suggestions
- Written Feedback
- Wrapping Up
- 8: Metrics Ecosystem and Scoreboard Index: Measure Performance the Right Way
- Proxies and the Unknown
- Big Data, Small Progress
- Everything Depends on Everything
- Subjectivity and Reflexivity
- Management by Objectives
- Judgment and Control
- Rewards and Punishments
- Gaming the System
- Dehumanization
- Too Little, Too Late
- Stagnation and Complacency
- Rules for Measurement
- Integration and Scaling
- Dashboards, Scorecards, and Frameworks
- The Scoreboard Index
- 9: Merit Money: Pay People According to Their Merits
- Earning Money
- Bonus Systems
- Flat Systems
- Merit Systems
- Virtual Currencies
- Peer Recognition
- Cashing Earnings
- Six Rules for Rewards
- Experiment and Customize
- 10: Moving Motivators: Discover Real Engagement of Workers
- Employee Engagement
- Can We Really Motivate People?
- Intrinsic and Extrinsic
- CHAMPFROGS
- Manage the System
- Employee Engagement Programs (Don't Work)
- Moving Motivators
- Engage!
- 11: Happiness Door: Aim for a Happier Organization
- Engagement or Satisfaction?
- Happiness First, Success Later
- Twelve Steps to Happiness
- The Happiness Door
- Feedback and Influence
- 12: Yay! Questions and Celebration Grids: Learn from Successes and Failures
- Experimental Learning
- Good Practices
- Two Questions
- Celebrate Work
- Tips and Variations.
- Conclusion: Never Stop Experimenting
- The Idea Farmer
- But . . . We're Different!
- But . . . It Doesn't Work!
- Management Habits
- I Love Management
- Notes
- Index
- End User License Agreement.
- Notes:
- Includes bibliographical references and index.
- Includes index.
- Description based on online resource; title from PDF title page (ebrary, viewed June 22, 2016).
- ISBN:
- 1-119-26901-6
- 1-119-26900-8
- OCLC:
- 958923858
The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.