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Managing for happiness : games, tools, and practices to motivate any team / Jurgen Appelo.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Appelo, Jurgen, author.
Language:
English
Subjects (All):
Happiness--Psychological aspects.
Happiness.
Physical Description:
1 online resource (305 pages) : illustrations (some color)
Edition:
1st edition
Place of Publication:
Hoboken, New Jersey : Wiley, 2016.
Language Note:
English
System Details:
text file
Summary:
A practical handbook for making management great again Managing for Happiness offers a complete set of practices for more effective management that makes work fun. Work and fun are not polar opposites; they're two sides of the same coin, and making the workplace a pleasant place to be keeps employees motivated and keeps customers coming back for more. It's not about gimmicks or 'perks' that disrupt productivity; it's about finding the passion that drives your business, and making it contagious. This book provides tools, games, and practices that put joy into work, with practical, real-world guidance for empowering workers and delighting customers. These aren't break time exploits or downtime amusements—they're real solutions for common management problems. Define roles and responsibilities, create meaningful team metrics, and replace performance appraisals with something more useful. An organization's culture rests on the back of management, and this book shows you how to create change for the better. Somewhere along the line, people collectively started thinking that work is work and fun is something you do on the weekends. This book shows you how to transform your organization into a place with enthusiastic Monday mornings. Redefine job titles and career paths Motivate workers and measure team performance Change your organization's culture Make management—and work—fun again Modern organizations expect everyone to be servant leaders and systems thinkers, but nobody explains how . To survive in the 21 st century, companies need to dig past the obvious and find what works. What keeps top talent? What inspires customer loyalty? The answer is great management, which inspires great employees, who then provide a great customer experience. Managing for Happiness is a practical handbook for achieving organizational greatness.
Contents:
Managing for Happiness: Games, Tools, and Practices to Motivate Any Team
Contents
Preface: Better Management for Everyone
Introduction: What Is Management 3.0?
Doing the Wrong Thing
Doing the Right Thing Wrong
No Control
Why Do We Need Management?
Management 3.0 Principles
Management 3.0 Practices
Great Management
1: Kudo Box and Kudo Cards: Motivate People with Better Rewards
Extrinsic Motivation
Intrinsic Motivation
Kudos
But What If . . .?
How to Get Started
Tips and Variations
2: Personal Maps: Improve Communication and Understanding
Improving Collaboration
Management by Walking Around
Management by Sitting Around
Management by Skyping Around
The Observer Effect
Close Proximity
Great Conversation Topics
You Are Always on My Mind Map
3: Delegation Boards and Delegation Poker: Empower Workers with Clear Boundaries
Distributed Control
Employee Empowerment
Defining Boundaries
The 7 Levels of Delegation
The Delegation Board
Delegation Poker
4: Value Stories and Culture Books: Define the Culture by Sharing Stories
Creating Value
Value List
Team Values
Employee Handbooks
Living Your Values
5: Exploration Days and Internal Crowdfunding: Make Time for Exploration and Self-Education
Education Days
ShipIt Days
Internal Crowdfunding
Self-Education
6: Business Guilds and Corporate Huddles: Share Knowledge, Tools, and Practices
Medieval Guilds
Communities of Practice
Business Huddles
Tribes
7: Feedback Wraps and Unlimited Vacation: Learn How to Offer Constructive Feedback
Flextime.
Remote Working
Developing Trust
Performance Appraisals
Step 1: Describe Your Context
Step 2: List Your Observations
Step 3: Express Your Emotions
Step 4: Sort by Value
Step 5: End with Suggestions
Written Feedback
Wrapping Up
8: Metrics Ecosystem and Scoreboard Index: Measure Performance the Right Way
Proxies and the Unknown
Big Data, Small Progress
Everything Depends on Everything
Subjectivity and Reflexivity
Management by Objectives
Judgment and Control
Rewards and Punishments
Gaming the System
Dehumanization
Too Little, Too Late
Stagnation and Complacency
Rules for Measurement
Integration and Scaling
Dashboards, Scorecards, and Frameworks
The Scoreboard Index
9: Merit Money: Pay People According to Their Merits
Earning Money
Bonus Systems
Flat Systems
Merit Systems
Virtual Currencies
Peer Recognition
Cashing Earnings
Six Rules for Rewards
Experiment and Customize
10: Moving Motivators: Discover Real Engagement of Workers
Employee Engagement
Can We Really Motivate People?
Intrinsic and Extrinsic
CHAMPFROGS
Manage the System
Employee Engagement Programs (Don't Work)
Moving Motivators
Engage!
11: Happiness Door: Aim for a Happier Organization
Engagement or Satisfaction?
Happiness First, Success Later
Twelve Steps to Happiness
The Happiness Door
Feedback and Influence
12: Yay! Questions and Celebration Grids: Learn from Successes and Failures
Experimental Learning
Good Practices
Two Questions
Celebrate Work
Tips and Variations.
Conclusion: Never Stop Experimenting
The Idea Farmer
But . . . We're Different!
But . . . It Doesn't Work!
Management Habits
I Love Management
Notes
Index
End User License Agreement.
Notes:
Includes bibliographical references and index.
Includes index.
Description based on online resource; title from PDF title page (ebrary, viewed June 22, 2016).
ISBN:
1-119-26901-6
1-119-26900-8
OCLC:
958923858

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