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Making Games with Python & Pygame / Al Sweigart.

Format:
Book
Author/Creator:
Sweigart, Al.
Sweigart, Al, author.
Contributor:
Open Textbook Library, distributor.
Series:
Open Textbook Library.
Open textbook library.
Language:
English
Subjects (All):
Computer science--Textbooks.
Computer science.
Genre:
Textbooks.
Physical Description:
1 online resource.
Updated irregularly.
Distribution:
Minneapolis Open Textbook Library.
Place of Publication:
Independent 2012-
System Details:
Mode of access: World Wide Web.
data file
Summary:
This book will teach you how to make graphical computer games in the Python programming language using the Pygame library.This book assumes you know a little bit about Python or programming in general. If you don't know how to program, you can learn by downloading the free book "Invent Your Own Computer Games with Python" from http://inventwithpython.com. Or you can jump right into this book and mostly pick it up along the way. This book is for the intermediate programmer who has learned what variables and loops are, but now wants to know, "What do actual game programs look like?" There was a long gap after I first learned programming but didn't really know how to use that skill to make something cool. It's my hope that the games in this book will give you enough ideas about how programs work to provide a foundation to implement your own games.
Contents:
Chapter 1 - Installing Python and Pygame
Chapter 2 - Pygame Basics
Chapter 3 - Memory Puzzle
Chapter 4 - Slide Puzzle
Chapter 5 - Simulate
Chapter 6 - Wormy
Chapter 7 - Tetromino
Chapter 8 - Squirrel Eat Squirrel
Chapter 9 - Star Pusher
Chapter 10 - Four Extra Games
ISBN:
9781469901732
Access Restriction:
Open Access Unrestricted online access

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