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Video games have always been queer / Bonnie Ruberg.

LIBRA GV1469.17.S63 R83 2019
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Format:
Book
Author/Creator:
Ruberg, Bo, 1985- author.
Series:
Postmillennial pop
Language:
English
Subjects (All):
Video games--Social aspects.
Video games.
Gay people.
Gender identity.
Queer theory.
Physical Description:
v, 271 pages ; 23 cm.
Place of Publication:
New York : New York University Press, [2019]
Contents:
Part I Discovering Queerness in Video Games
1 Between Paddles: Pong, Between Men, and Queer Intimacy in Video Games p. 31
2 Getting Too Close: Portal, "Anal Rope" and the Perils of Queer Interpretation p. 56
3 "Loving Father, Caring Husband, Secret Octopus": Queer Embodiment and Passing in Octodad p. 84
4 Kissing for Absolutely No Reason: Realistic Kissing Simulator, Consentacle, and Queer Game Design p. 110
Part II Bringing Queerness to Video Games
5 Playing to Lose: Burnout and the Queer Art of Failing at Video Games p. 135
6 No Fun: Queer Affect and the Disruptive Potential of Video Games that Disappoint, Sadden, and Hurt p. 158
7 Speed Runs, Slow Strolls, and the Politics of Walking: Queer Movements through Space and Time p. 184.
Notes:
Includes bibliographical references and index.
ISBN:
9781479831036
1479831034
9781479843749
1479843741
OCLC:
1049577588

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