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Masculinities in play / Gerald Voorhees, managing editor ; Nicholas Taylor, Gerald Voorhees, editors.

Van Pelt Library BF692.5 .M37 2018
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Format:
Book
Contributor:
Voorhees, Gerald, editor.
Taylor, Nicholas (Professor of Digital Media), editor.
Series:
Palgrave games in context
Language:
English
Subjects (All):
Video games--Social aspects.
Video games.
Video games industry--Social aspects.
Video games industry.
Masculinity.
Social aspects.
Physical Description:
xix, 291 pages : illustrations ; 24 cm.
Place of Publication:
Cham, Switzerland : Palgrave Macmillan, 2018.
Summary:
This volume addresses the persistent and frequently toxic association between masculinity and games. It explores many of the critical issues in contemporary studies of masculinity - including issues of fatherhood, homoeroticism, eSports, fan cultures, and militarism - and their interactions with digital games, the contexts of their play, and the social futures associated with sustained involvement in gaming cultures. Unlike much of the research and public discourse that put the onus of "fixing" games and gaming cultures on those at its margins - women, LGBTQ, and people of color - this volume turns attention to men and masculinities, offering vitals and productive avenues for both practical and theoretical intervention.
Contents:
1: Introduction: Masculinity and Gaming: Mediated Masculinities in Play / Nicholas Taylor and Gerald Voorhees
Part I. Act Like a Man: Representations of Masculinity
2: "We're Going to Have to Do Things That Are Unthinkable": Masculinity/Games/Torture / Derek Burrill
3: Army Men: Military Masculinity in Call of Duty / Gregory Blackburn
4: The End of the Dream: How Grand Theft Auto V Simulates and Subverts Its Male Player-Character Dynamics / Kyle Moody
5: "You're a Hunter, Bro": Representations of Masculinity in Until Dawn / Rebecca Waldie
6: (Re)reading Fatherhood: Applying Reader Response Theory to Joel's Father Role in The Last of Us / Mark Cruea
7: He Scores Through a Screen: Mediating Masculinities Through Hockey Video Games / Marc Ouellette and Steven Conway
Part II. Now You're Playing with Power Tools: Gendering Assemblages
8: Militarism and Masculinity in Dungeons & Dragons / Aaron Trammell
9: At the Intersection of Difficulty and Masculinity: Crafting the Play Ethic / Nicholas A. Hanford
10: Orchestrating Difference: Representing Gender in Video Game Music / Michael Austin
11: Tools of the Game: The Gendered Discourses of Peripheral Advertising / Sam Srauy and Valerie Palmer-Mehta
Part III. The Right Man for the Job: Gaming and Social Futures
12: Performing Neoliberal Masculinity: Reconfiguring Hegemonic Masculinity in Professional Gaming / Gerald Voorhees and Alexandra Orlando
13: Masculinity's New Battle Arena in International e-Sports: the Games Begin / Lily Zhu
14: Technomasculinity and Its Influence in Video Game Production / Robin Johnson
15: Not So Straight Shooters: Queering the Cyborg Body in Masculinized Gaming / Nicholas Taylor and Shira Chess.
Notes:
Includes bibliographical references and index.
Other Format:
ebook version :
ISBN:
3319905805
9783319905808
OCLC:
1029893045

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