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David Rowe's Art of Knightmare / David Rowe ; foreword by Tim Child.

Ebook Central Academic Complete Available online

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Format:
Book
Author/Creator:
Rowe, David, author.
Contributor:
Child, Tim, writer of foreword.
Language:
English
Subjects (All):
Graphic arts.
Physical Description:
1 online resource (116 pages) : color illustrations
Edition:
2nd ed.
Place of Publication:
[Place of publication not identified] : Andrewsuk UK Limited, 2017.
Summary:
Enter, stranger! David Rowe is the man behind the artwork of much-loved TV Show Knightmare. During the 1980s and into the early 1990s, it was the dream of children up and down the country to place the helmet of justice upon their head, and make their way into Knightmare Castle as an intrepid dungeoneer. The success of the show very much relied on the incredible visual style, along with its pioneering use of computer technology. This fantastic collection constitutes all of David's surviving artwork from the landmark series and is sure to transport any nostalgic fan right back into Treguard of Dunshelm's antechamber. In addition to his work on Knightmare, David is also well known for his book and magazine covers and is particularly respected for his influential computer game box art, having illustrated well-loved titles such as Ant Attack, Populous and the original John Madden American Football.
Contents:
Cover
Contents
Front Matter
Title Page
Publisher Information
Fright Knight Trophy
Roll of Honour
Foreword
Message
Preface
Knightmare
Grids and Sets
The Illustrations
Techniques Used
The Dungeon - Level One
Door Option Room 1.1
Snake/Scorpion Room 1.1a
Giant Room 1.2a
Granitas Clue Room 1.3a
Bomb Room One 1.4a
Bomb Room Two 1.5a
Lilith Room 1.6a
Stomach Room 1.7a
Crone Room 1.8a
Corridor Room 1.9a
Well Way Room 1.10a
Crossing Room 1 1.11a
2nd. Wall Monster Room 1.14a
Troll Room 1.15a
Spider Room 1.18a
Kitchen Room 1.19a
Books
The Dungeon - Level Two
Monk Room 2.1b
Combat Room 2.2b
2nd. Level Clue Room 2.3b
Key Puzzle Room 2.4b
Merlin Room 2.5b
New Merlin Room 2.5b
Spear Room 2.6b
2nd. Well Way Room 2.7b
Bland Room 2.8b
Crossing Room 2 2.10b
Mining Room 2.12b
Evolution of the Board Game Box Art
The Dungeon - Level Three
Skeleton Room 3.1c
3rd. Level Clue Room 3.2c
Cavern Wight Room 3.3c
Gargoyle Room 3.4c
Jericho/Modred Room 3.6c
Crossing Room 3 3.7c
Valley Room / Dismissal 3.8c
New Valley Room 3.8c
Chess Room 3.9c
Activision Game Cover
The Dungeon - Additional Rooms
Water Room
Egyptian Room
Causeway Room
Turntable Room
Bland Rooms
Death Valley
Mouse Hole Room
Transporter Room
Twist Room
The Henge
Vale of Banburn
Lord Fear HQ
Geek Week.
Notes:
Description based on online resource; title from PDF title page (ebrary, viewed November 11, 2017).
ISBN:
1-78538-705-7
OCLC:
1007082669

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