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Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures : 48th International Simulation and Gaming Association Conference, ISAGA 2017, Delft, The Netherlands, July 10-14, 2017, Revised Selected Papers / edited by Heide Karen Lukosch, Geertje Bekebrede, Rens Kortmann.
SpringerLink Books Lecture Notes In Computer Science (LNCS) (1997-2024) Available online
View online- Format:
- Book
- Series:
- Computer Science (Springer-11645)
- LNCS sublibrary. Information systems and applications, incl. Internet/Web, and HCI ; SL 3, 10825.
- Information Systems and Applications, incl. Internet/Web, and HCI ; 10825
- Language:
- English
- Subjects (All):
- Computer networks.
- Education--Data processing.
- Education.
- Application software.
- Artificial intelligence.
- Computer graphics.
- Computer Communication Networks.
- Computers and Education.
- Computer Appl. in Social and Behavioral Sciences.
- Artificial Intelligence.
- Computer Graphics.
- Local Subjects:
- Computer Communication Networks.
- Computers and Education.
- Computer Appl. in Social and Behavioral Sciences.
- Artificial Intelligence.
- Computer Graphics.
- Physical Description:
- 1 online resource (X, 201 pages) : 51 illustrations.
- Edition:
- First edition 2018.
- Contained In:
- Springer eBooks
- Place of Publication:
- Cham : Springer International Publishing : Imprint: Springer, 2018.
- System Details:
- text file PDF
- Summary:
- This book constitutes the refereed post-conference proceedings of the 48th International Simulation and Gaming Association Conference, ISAGA 2018, held in Delft, The Netherlands, in July 2018. The 19 revised full papers included in the volume were carefully reviewed and selected from 27 submissions. The contributions to this book range from design thinking related to simulation gaming, the analysis of the consequences of design choices in games, to games for decision making, examples of games for business, climate change, maritime spatial planning, sustainable city development, supply chain, and much more. .
- Contents:
- Design and Development
- Planning and Policy
- Games and Simulations
- Games as research instrument
- Learning.
- Other Format:
- Printed edition:
- ISBN:
- 978-3-319-91902-7
- 9783319919027
- Access Restriction:
- Restricted for use by site license.
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