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Codify : parametric and computational design in landscape architecture / edited by Bradley Cantrell and Adam Mekies.

Van Pelt Library SB475.9.D37 C63 2018
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Format:
Book
Contributor:
Cantrell, Bradley, editor.
Mekies, Adam, editor.
Language:
English
Subjects (All):
Landscape architecture--Computer programs.
Landscape architecture.
Landscape architecture--Computer-aided design.
Landscape design--Data processing.
Landscape design.
Computer-aided design.
Physical Description:
297 pages ; 24 cm
Place of Publication:
Milton Park, Abingdon, Oxon ; New York, NY : Routledge, 2018.
Contents:
00.00 About code p. 1
00.01 Coding Landscape p. 5 / Bradley Cantrell and Adam Mekies
Syntax p. 37
01.00 Computation in practice: an inquiry into the business of computational design p. 39 / Jared Friedman and Nicholas Jacobson
01.01 Generative modeling and the making of Landscape p. 50 / Chris Reed
01.02 Twenty-first-century learning p. 64 / Pete Evans
01.03 The parametric park p. 71 / David Fletcher
01.04 Big data for small places: systematizing the functional use of complex and sizable data sets in daily practice p. 77 / Elizabeth Christoforetti and Will Cohen and Yonatan Cohen and Stephen Rife and Jia Zhang
01.05 Turing landscapes: computational and algorithmic design approaches and futures in Landscape architecture p. 89 / Stephen M. Ervin
Perception p. 117
02.00 Landscape models of the scientific imaginary: a visual textual précis p. 119 / Justine Holzman
02.01 Computational design methodologies: an enquiry into atmosphere p. 132 / Jillian Walliss and Heike Rahmann
02-02 Agent-based models to reveal underlying landscape structure p. 144 / Joseph Claghorn
02.03 Open-source mapping: landscape perception, participatory design and user-generated content; collecting user-generated walking and biking route preference data through repurposed apps, custom coding, and open-source mapping tools p. 149 / Christopher J. Seeger
02.04 From solution space to interface: six actions for landscape infrastructure design p. 155 / Alexander Robinson and Brian Davis
Employ p. 169
03.00 The role of query and convergence in next-generation tool sets p. 171 / Anthony Frausto-Robledo
03.01 Coding behavior: the agency of material in landscape architecture p. 180 / Brian Osborn
03.02 Beyond heuristic design p. 196 / Brian Phelps
03.03 The new maker culture: computation and participation in design p. 205 / Andrea Hansen Phillips
03.04 Code matters: consequent digital tool making in Landscape architecture p. 225 / Luis E. Fraguada and James Melsom
Prospective p. 241
04.00 Technology, evolution, and an ecology of cities p. 243 / Kurt Culbertson
04.01 The Witness p. 254 / David Fletcher
04.02 From documents to directives: experimental fast matter p. 268 / Craig Reschke
04.03 Towards sentience p. 279 / Leif Estrada
04.04 Design for a mind with many bodies p. 289 / Ricardo Jnani Gonzalez.
Notes:
Includes bibliographical references and index.
ISBN:
9781138125032
1138125032
9781138125049
1138125040
OCLC:
1007045847

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