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Game Design Foundations: 1 Ideas, Core Loops, and Goals/ with Brenda Romero.
- Format:
- Video
- Author/Creator:
- Romero, Brenda, speaker.
- Language:
- English
- Genre:
- Instructional films.
- Educational films.
- Video recordings.
- Physical Description:
- 1 online resource
- polychrome
- Place of Publication:
- Carpenteria, CA:: linkedin.com, 2017.
- System Details:
- Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection.
- Summary:
- Learn about the basics of game design. Discover practical strategies for starting a career in game design, drafting your game ideas, and fleshing out those concepts into designs that a team can implement.
- Great games create compelling experiences and transport us to worlds strikingly different from our own. It's no wonder that many gamers?sparked by their passion for the games they love?dream of creating their own games. In this course, award-winning game designer Brenda Romero shares practical strategies for starting a career in game design, drafting your game ideas, and fleshing out those concepts into designs that a team can implement. Brenda discusses the role of the game designer, as well as how to define the core loop of your game, create features from a core, and more.
- Participant:
- Presenter: Brenda Romero
- Notes:
- 11/07/20171
- Access Restriction:
- Restricted for use by site license.
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