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Unreal: Substance Designer Workflow/ with Scott Pagano.
- Format:
- Video
- Author/Creator:
- Pagano, Scott, speaker.
- Language:
- English
- Genre:
- Instructional films.
- Educational films.
- Video recordings.
- Physical Description:
- 1 online resource
- polychrome
- Place of Publication:
- Carpenteria, CA:: linkedin.com, 2018.
- System Details:
- Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection.
- Summary:
- Explore the integration of Substance Designer?a powerful tool for creating textures for 3D art and games?with Unreal Engine. Get a foundation of the principles of texture creation in Substance Designer for use in Unreal Engine.
- Explore the integration of Substance Designer?a powerful tool for creating textures for 3D art, visualization projects, and games?with Unreal Engine. This course provides a solid foundation of the principles of texture creation in Substance Designer for use in Unreal Engine. Instructor Scott Pagano explains how to import a model into Substance Designer and bake AO, curvature, and ID maps. He discusses the advantages of system-based procedural texture creation, and shows how to create both image file output and substances which can be used and modified directly in the Unreal editor.
- Participant:
- Presenter: Scott Pagano
- Notes:
- 1/19/20181
- Access Restriction:
- Restricted for use by site license.
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