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Unreal: Substance Designer Workflow/ with Scott Pagano.

LinkedIn Learning Available online

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Format:
Video
Author/Creator:
Pagano, Scott, speaker.
Contributor:
linkedin.com (Firm)
Language:
English
Genre:
Instructional films.
Educational films.
Video recordings.
Physical Description:
1 online resource
polychrome
Place of Publication:
Carpenteria, CA:: linkedin.com, 2018.
System Details:
Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection.
Summary:
Explore the integration of Substance Designer?a powerful tool for creating textures for 3D art and games?with Unreal Engine. Get a foundation of the principles of texture creation in Substance Designer for use in Unreal Engine.
Explore the integration of Substance Designer?a powerful tool for creating textures for 3D art, visualization projects, and games?with Unreal Engine. This course provides a solid foundation of the principles of texture creation in Substance Designer for use in Unreal Engine. Instructor Scott Pagano explains how to import a model into Substance Designer and bake AO, curvature, and ID maps. He discusses the advantages of system-based procedural texture creation, and shows how to create both image file output and substances which can be used and modified directly in the Unreal editor.
Participant:
Presenter: Scott Pagano
Notes:
1/19/20181
Access Restriction:
Restricted for use by site license.

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