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2D Animation: Character & Attitude Walk Cycles/ with Dermot O' Connor.
- Format:
- Video
- Author/Creator:
- O'Connor, Dermot, speaker.
- Language:
- English
- Genre:
- Instructional films.
- Educational films.
- Video recordings.
- Physical Description:
- 1 online resource
- polychrome
- Place of Publication:
- Carpenteria, CA:: linkedin.com, 2016.
- System Details:
- Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection.
- Summary:
- Learn 2D animation techniques to express personality, body type, and attitude in a walk cycle, and turn walks into full-on runs.
- Once you've completed a basic walk cycle, it's time to add character. Animator Dermot O' Connor shows how to take a basic walk and go beyond, building in personality, exaggeration, and attitude. Learn how to animate bipedal motion, stomps, sneaks, and goofy walks, and turn walks into full-on runs. Dermot also shows how to avoid common pitfalls such as jagged arcs. These techniques are 2D animation classics, and must-have skills for any animator, regardless of software.
- Participant:
- Presenter: Dermot O' Connor
- Notes:
- 4/07/20161
- Access Restriction:
- Restricted for use by site license.
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