2 options
Virtual ascendance : video games and the remaking of reality / Devin C. Griffiths.
- Format:
- Book
- Author/Creator:
- Griffiths, Devin C.
- Language:
- English
- Subjects (All):
- Video games.
- Video games--Social aspects.
- Physical Description:
- 1 online resource (235 p.)
- Place of Publication:
- Lanham, Maryland : Rowman & Littlefield Publishers, Inc., [2013]
- Language Note:
- English
- Summary:
- Video gaming is wildly popular and getting even more so as interfaces and devices improve. This popular account of the rise of gaming offers insight into its popularity and place in our culture as well as the impact it has on our daily lives - from the doctor's office to the family room sofa.
- Contents:
- Contents; Acknowledgments; Introduction; 1 Down the Rabbit Hole; 2 From the Coin-op to the Console; 3 Let the Games Begin; 4 Alphabet Soup; 5 No Console Required; 6 Dressed for the Symphony; 7 From the Flat Screen to the Big Screen; 8 Virtual Life; 9 . . . And We Are Merely Players; 10 Games for Health; 11 War Games; 12 It's William Gibson's World, We're Just Living in It; Notes; Bibliography; Index; About the Author
- Notes:
- Description based upon print version of record.
- Includes bibliographical references and index.
- Description based on print version record.
- ISBN:
- 1-4422-1696-4
- OCLC:
- 859155044
The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.