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The PlayStation dreamworld / Alfie Bown.

Van Pelt Library GV1469.34.S52 B75 2018
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Format:
Book
Author/Creator:
Bown, Alfie, author.
Series:
Theory redux
Language:
English
Subjects (All):
Video games--Social aspects.
Video games.
Virtual reality--Social aspects.
Virtual reality.
Dream interpretation.
Physical Description:
viii, 143 pages ; 20 cm.
Place of Publication:
Cambridge, UK ; Malden, MA : Polity Press, 2018.
Summary:
"From mobile phones to consoles, tablets and PCs, we are now a generation of gamers. The PlayStation Dreamworld is--to borrow a phrase from Slavoj Zizek--the pervert's guide to videogames. It argues that we can only understand the world of videogames via Lacanian dream analysis. It also argues that the Left needs to work inside this dreamspace a powerful arena for constructing our desires or else the dreamworld will fall entirely into the hands of dominant and reactionary forces. While cyberspace is increasingly dominated by corporate organization, gaming, at its most subversive, can nevertheless produce radical forms of enjoyment which threaten the capitalist norms that are created and endlessly repeated in our daily relationships with mobile phones, videogames, computers and other forms of technological entertainment. Far from being a book solely for dedicated gamers, this book dissects the structure of our relationships to all technological entertainment at a time when entertainment has become ubiquitous. We can no longer escape our fantasies but rather live inside their digital reality"-- Provided by publisher.
Contents:
Machine generated contents note: Contents Acknowledgements Note on the Games Tutorial: The Pokemon Generation Level 1. From Farming Simulation to Dystopic Wasteland: Gaming and Capitalism Work and Play
Cultures of Distraction
Pastoral Dystopia, Apocalyptic Utopia
No Alternative Level 2. Dreamwork: Cyborgs on the Analyst's Couch Japanese Dreams, American Texts
The Dreamworld
Repetitions and the Dromena
Immersion and Westworld Level 3. Retro Gaming: The Politics of Former and Future Pleasures 90s Rational Gaming
Virtual/Reality
Subject, Object, Enjoyment
Jouissance in the Arcades Bonus Features: How to be a Subversive Gamer Game Index Endnotes.
Notes:
Includes bibliographical references and index.
Other Format:
Online version: Bown, Alfie, author. PlayStation dreamworld
ISBN:
9781509518029
1509518029
9781509518036
1509518037
OCLC:
971921344

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