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Generative systems art : the work of Ernest Edmonds / Francesca Franco.
Fine Arts Library N6797.E36 F73 2018
Available
- Format:
- Book
- Author/Creator:
- Franco, Francesca (Art historian), author.
- Series:
- Digital research in the arts and humanities
- Language:
- English
- Subjects (All):
- Edmonds, Ernest A., 1942---Criticism and interpretation.
- Edmonds, Ernest A.
- Edmonds, Ernest A., 1942-.
- Computer art.
- Criticism and interpretation.
- Genre:
- Criticism, interpretation, etc.
- Physical Description:
- xv, 157 pages ; 24 cm.
- Place of Publication:
- Abingdon, Oxon ; New York, NY : Routledge, 2018.
- Summary:
- This unique book explores the history of pioneering computer art and its contribution to art history by way of examining Ernest Edmonds' art from the late 1960s to the present day. Edmonds' inventions of new concepts, tools and forms of art, along with his close involvement with the communities of computer artists, constructive artists and computer technologists, provides the context for discussion of the origins and implications of the relationship between art and technology. Drawing on interviews with Edmonds and primary research in archives of his work, France offers a new contribution to the history of the development of digital art and places Edmonds' work in the context of contemporary art history. Book jacket.
- Contents:
- 1 The 1960s: from figurative art to colour abstraction 5
- Introduction 5
- "Art or mathematics?" 5
- From figurative art to black and white abstraction (1960-1962) 6
- From black and white to colour abstraction (1962-1966) 16
- Consolidating a Constructivist approach: Nineteen (1967-1969) 20
- 2 The 1970s: logic, computers and communication 30
- Introduction 30
- The Systems Group 31
- Art, technology and participation in the United Kingdom 33
- Malcolm Hughes 34
- Edward Ihnatowicz 35
- Roy Ascott 37
- Stephen Willats 38
- Ernest Edmonds' early interactive art 40
- 1970: Computer Graphics '70 - *Datapack and Jigsaw 42
- 1971: Invention of Problems II - Communications Game 45
- 1972: Cognition and Control - Communications Game 2 48
- 1974-1978: Systems approaches in Edmonds' paintings and drawings 48
- 3 The 1980s: Constructivism and Systems 57
- Introduction 57
- Personal networks and connections 57
- Ernest Edmonds' themes 59
- Structure 60
- Time 60
- Colour 62
- Exhibiting Space, Duality and Co-existence (1985) 62
- Null-Dimension (1988) 66
- Constructivism: Man versus Environment (1989) 68
- 4 The 1990s: correspondences and intersections 75
- Introduction 75
- A busy 1990 75
- A key collaboration: Correspondences 79
- Residencies and exhibitions in the 1990s 82
- 5 Interactive Generative art: 2000-2015 89
- Introduction 89
- 2000-2005 89
- Expanding and evolving Video Constructs (2000-2003) 90
- Audio-visual artworks: Ernest Edmonds with Mark Fell (2003-2004) 92
- New interactive Generative works (2004-2005) 95
- 2005-2010 99
- Tango Tangle (2006) 100
- Shaping Form (from 2007) 101
- Cities Tango: Between. Belfast and Sydney (2009) 106
- 2010-2015 109
- Automatic Art, London 2014 111
- Primary Codes, Rio de Janeiro 2015 113
- 6 Structure and systems 117
- Introduction 117
- Structure and interaction 117
- Fifty Two (1980) 118
- Four Shaped Forms (2014) 122
- 7 New media, new technologies and new systems 128
- Introduction 128
- Technical innovations 129
- Iterative software design methods 129
- Adaptable user interfaces 131
- User interface architectures 132
- Creativity support tools 133
- Art and technology crossovers 135
- Creativity and cognition 135
- Living laboratories for interactive art 136
- Logic, Constructive Mathematics and Generative art 137
- Logic Programming for time-based Generative art 138.
- Notes:
- Includes bibliographical references and index.
- ISBN:
- 9781472436009
- 1472436008
- OCLC:
- 976036133
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