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Logic and automata : history and perspectives / edited by Jorg Flum, Erich Gradel, and Thomas Wilke.

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Format:
Book
Contributor:
Flum, Jörg.
Grädel, Erich, 1958-
Wilke, Thomas, 1965-
Series:
Texts in logic and games ; v. 2.
Texts in logic and games ; v. 2
Language:
English
Subjects (All):
Machine theory.
Logic, Symbolic and mathematical.
Computer science--Mathematics.
Computer science.
Computational complexity.
Physical Description:
1 online resource (737 p.)
Edition:
1st ed.
Place of Publication:
Amsterdam : Amsterdam University Press, c2008.
Language Note:
English
Summary:
This collection of papers deal with challenges in disciplines such as complexity theory, games, algorithms and semi group theory and discuss current chellenges in this field
Contents:
Table of Contents; Preface; 1. On the topological complexity of tree languages; 2. Nonederministic controllers of nondeterministic preocesses; 3. Reachability in continuous-time Markov reward decision processes; 4. Logical theories and compatible operations; 5. Forest algebras; 6. Automata and semigroups recognizing infinite words; 7. Deterministic graph grammars; 8. Quantifier-free definable graph opreations preserving recognizability; 9. First-order definable languages; 10. Matrix-based complexity functions and recognizable picture languages
11. Apllying Blackwell optimality: priority mean-payoff games as limits of multi-discounted games12. Logic, graphs and algorithms; 13. Non-regular fixed-points logics and games; 14. The universal automaton; 15. Deterministic top-down tree automata: past, present, and future; 16. Expressive power of monadic logics on words, trees, pictures and graphs; 17. Structured strategies in games on graphs; 18. Counting in trees; 19. Modular quantifiers; 20. Automata: from logics to algorithms
Notes:
Description based upon print version of record.
Includes bibliographical references.
CC BY-NC-ND
ISBN:
9789048501281
9048501288
OCLC:
232968063
Publisher Number:
10.5117/9789053565766

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