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Computer search algorithms / Elisabeth C. Salander, editor.
EBSCOhost Academic eBook Collection (North America) Available online
EBSCOhost Academic eBook Collection (North America)- Format:
- Contributor:
- Series:
- Language:
- English
- Subjects (All):
- Physical Description:
- 1 online resource (207 p.)
- Edition:
- 1st ed.
- Place of Publication:
- Hauppauge, N.Y. : Nova Science Publishers, c2011.
- Language Note:
- English
- Summary:
- In computer science, a search algorithm, is an algorithm for finding an item with specified properties among a collection of items. The items may be stored individually as records in a database; or may be elements of a search space defined by a mathematical formula or procedure, such as the roots of an equation with integer variables; or a combination of the two, such as the Hamiltonian circuits of a graph. This book presents research data in the study of computer search algorithms, including live soft-matter quantum computing; heuristic searches applied to the resolution of a relevant optimization problem from the telecommunications domain; the emergence and advances of quantum search algorithms; an equilibrium network design problem for road traffic network; artificial neural networks; and evolutionary algorithms based on the concept of stochastic schemata exploiter.
- Contents:
-
- Intro
- COMPUTER SEARCH ALGORITHMS
- CONTENTS
- PREFACE
- LIVE SOFT-MATTER QUANTUM COMPUTING
- ABSTRACT
- INTRODUCTION
- EVOLUTIONARY TRANSITIONS, CONFLICT MEDIATION, AND QUANTUM MECHANICS
- QUANTUM CELL BIOLOGY AND CELLULAR DECISION MAKING
- MICROBIAL INTELLIGENCES AND LIVE, SOFT MATTER QUANTUM COMPUTING
- DIRECTIONS FOR FUTURE RESEARCH AND DEVELOPMENT OF BIOTECHNOLOGIES
- CONCLUSION
- ACKNOWLEDGMENTS
- REFERENCES
- STUDYING DIFFERENT HEURISTIC SEARCHES TO SOLVE A REAL-WORLD FREQUENCY ASSIGNMENT PROBLEM
- THE FREQUENCY PLANNING PROBLEM IN GSM NETWORKS
- Mathematical Description
- HEURISTIC SEARCHES INCLUDED IN OUR STUDY
- The Genetic Algorithm
- The Scatter Search Heuristic
- The Population Based Incremental Learning
- The Greedy Randomized Adaptive Search Procedure
- EXPERIMENTAL EVALUATION AND RESULTS
- Empirical Results
- CONCLUSION AND FUTURE WORK
- EMERGENCE AND ADVANCES OF QUANTUM SEARCH
- BACKGROUND
- AN INTRODUCTION TO QUANTUM COMPUTATION
- Quantum Search Algorithm
- A Quantum Oracle
- Grover's Search Algorithm
- Optimality of Grover's Algorithm
- CONTINUOUS TIME SEARCH ALGORITHM
- Uses of Grover's Search Algorithm
- Hardware Implementation
- EFFICIENT IMPLEMENTATIONS OF BI-LEVEL PROGRAMMING METHODS FOR CONTINUOUS NETWORK DESIGN PROBLEMS
- 1. INTRODUCTION
- 2. BI-LEVEL PROGRAMMING PROBLEM (BLPP) FORMULATION FOR ENDP
- 3. SOLUTION ALGORITHMS
- 3.1. Rosen's Gradient Projection Method
- 3.2. Conjugate Gradient Projection Method
- 3.3. Quasi-Newton Projection Method: Algorithm of BFGS
- 3.4. Rosen's Gradient Projection Method with PARTAN
- 4. COMPUTATIONAL RESULTS
- CONCLUSIONS AND DISCUSSIONS
- REFERENCES.
- A HYBRID INTELLIGENT TECHNIQUE COMBINES NEURAL NETWORKS AND TABU SEARCH METHODS FOR FORECASTING
- 2. ARTIFICIAL NEURAL NETWORKS
- 3. THE HYBRID INTELLIGENT TECHNIQUE FOR FORECASTING
- 3.1. The Tabu Search Algorithm
- 3.2. The Hybrid Intelligent Method for Forecasting
- 4. IMPLEMENTATION
- LU_HANCOCK: A BEST FIRST SEARCH TO PROCESS SINGLE-DESTINATION MULTIPLE-ORIGIN ROUTE QUERY IN A GRAPH
- RELATED WORK
- LU: A BEST FIRST SEARCH ALGORITHM TO PROCESS SOMDR QUERIES IN A GRAPH
- Algorithm
- Admissibility and Optimality
- LU_HANCOCK: THE REVERSE LU TO PROCESS SDMOR QUERIES IN A GRAPH
- The Pseudo Code
- EXPERIMENT AND RESULT ANALYSIS
- Performance Measures
- RESULTS
- SOME HEURISTIC APPROACHES FOR SOLVING NON-CONVEX OPTIMIZATION PROBLEMS
- Abstract
- 1.Introduction
- 2.Stochastic methods for solving continuous non-convex optimization problems
- 2.1.Simulated annealing
- 2.1.1.Metropolis algorithm and simulated annealing
- 2.1.2.Simulated annealing algorithm
- 2.2.Genetic Algorithm
- 2.2.1.The main steps of a Genetic Algorithm
- 2.2.2.The standard genetic algorithm
- 2.3.Particle Swarm Optimization (PSO)
- 2.3.1.Dynamics of the particles of a swarm
- 2.3.2.The standard PSO algorithm
- 2.4.Heuristic Kalman Algorithm
- 2.4.1.Principle of the algorithm
- 2.4.2.The updating rule of the Gaussian generator
- 2.4.3.Algorithm
- 3.Quasi Geometric Programming
- 3.1.Geometric Programming
- 3.1.1.Standard formulation
- 3.1.2.Convex formulation
- 3.2.Formulation of a Quasi Geometric Programming Problem
- 3.3.Resolution of a QGP
- 3.4.Robustness Issue
- 4.Application to Some Engineering Problems
- 4.1.Robust Structured Control.
- 4.1.1.Formulation of the optimization problem
- 4.1.2.Numerical experiments
- 4.2.Design of Spiral Inductors on Silicon
- 4.2.1.Inductor model
- 4.2.2.Formulation of the optimization problem
- 4.2.3.Numerical experiments
- 5.Conclusion
- References
- EVOLUTIONARY ALGORITHM BASED ON CONCEPT OF STOCHASTIC SCHEMATA EXPLOITER
- 2.Real-Coded Genetic Algorithms
- 2.1.Optimization Problem
- 2.2.RGA Algorithm
- 2.3.Simplex Crossover (SPX)
- 2.4.Unimodal Normal Distribution Crossover (UNDX-m)
- 2.5.Minimum Generation Gap
- 3.Real-Coded Stochastic Schemata Exploiter (RSSE)
- 3.1.RSSE Algorithm
- 3.2.Defining Sub-populations
- 3.2.1.Semi-Order Relation
- 3.2.2.Sub-population
- 4.Numerical Examples
- 4.1.Test Problems
- 4.1.1.Sphere Function
- 4.1.2.Rastrigin Function
- 4.1.3.Schwefel Function
- 4.1.4.Ridge Function
- 4.1.5.Rosenbrock Function
- 4.1.6.Griewank Function
- 4.2.Numerical Results
- 4.2.1.Sphere Function
- 4.2.2.Rastrigin Function
- 4.2.3.Schwefel Function
- 4.2.4.Ridge Function
- 4.2.5.Rosenbrock Function
- 4.2.6.Griewank Function
- INDEX.
- Notes:
-
- Description based upon print version of record.
- Includes bibliographical references and index.
- ISBN:
- 1-61209-043-5
- OCLC:
- 831658088
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