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Meaningful games : exploring language with game theory / Robin Clark.
- Format:
- Book
- Author/Creator:
- Clark, Robin Lee, 1957-
- Language:
- English
- Subjects (All):
- Mathematical linguistics.
- Game theory.
- Language and logic.
- Physical Description:
- 1 online resource (373 p.)
- Edition:
- 1st ed.
- Place of Publication:
- Cambridge, Mass. : MIT Press, 2012.
- Language Note:
- English
- Summary:
- In this work, Robin Clark explains in an accessible manner the usefulness of game theory in thinking about a wide range of issues in linguistics. Clark argues that we use grammar strategically to signal our intended meanings: our choices as speaker are conditioned by what choices the hearer will make interpreting what we say.
- Contents:
- Cover
- Contents
- Preface
- Acknowledgments
- I: THE SOCIAL SIDE OF MEANING
- 1- Platonic Heaven
- The Puzzle of Reference
- Use, Mention, and Truth
- The Language of Thought
- Concepts, Mentalese, and the Informational Universe
- Language and the World
- Platonic Heaven in a Box
- Inferences and Mentalese
- Further Reading
- 2- My Fall from Platonic Heaven
- Phrase Structure Grammar
- Grammar and Compositionality
- Thinking and Computing
- The Heaven in Your Head
- Brains in SUVs
- Symbols and Proofs
- Into the Chinese Room
- The Social Nature of Intention
- The Excesses of Youth
- 3- Meaning and the Social Contract
- Choice and Meaning
- Internal Predicates and External Behavior
- Public Knowledge
- The Economics of Meaning
- Physical Computation and Social Computation
- The Sociolinguistics of Meaning
- II: GAMES AND TRUTH
- 4- A Primer on Games
- The Cake Game
- Sequential Games and Backward Induction
- The Holmes-Moriarty Game
- ''Ideal Free'' Ducks and Mixed Strategy Nash Equilibria
- Mixed Strategy Nash Equilibria and Language Variation
- Coordination Games
- The Prisoner's Dilemma
- Cooperation: The Stag Hunt
- Case Marking Systems
- 5- A Game Logic for Natural Language
- The Tale of Abe´ lard and Eloı¨se
- Syntax
- Games and Models
- Atomic Sentences
- Negation
- Logical Connectives
- The Aristotelian Square of Opposition
- Prospects
- Ambiguity
- Monotonicity
- Compositionality
- Limitations
- III: GAMES AND THE WORLD
- 6- Common Knowledge
- Coordinated Attack
- Definite Descriptions and the Mutual Knowledge Paradox
- Common Knowledge and Bounded Rationality
- Miscommunication
- Presuppositions and Accommodation
- 7- Lexical Games
- Games for Finding Words.
- Orderly Communication and Utility
- Playing the Odds
- Clues from the Context
- Back to Descriptions and Common Knowledge
- Equilibrium Selection and Implicature
- Down the Garden Path
- 8- Two Examples: Pronouns and Politeness
- Discourse Pronouns
- Politeness, Power, and Implicature
- On Game-Theoretic Analysis
- 9- The Social Ecology of Meaning
- Games and Prototypes
- Metrics, Central Tendencies, and Focal Points
- Semantic Landscapes and Meaning Niches
- Semantic Hierarchies and Defaults
- Homophones and Polysemy
- Into the Artificial World
- Notes
- References
- Index.
- Notes:
- Bibliographic Level Mode of Issuance: Monograph
- Includes bibliographical references and index.
- ISBN:
- 0-262-29874-0
- OCLC:
- 763204228
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